/******************************************************************************************
	CRTEST PS   (c) 1999-2001 ISL

	mapplay.h:			Map Player
******************************************************************************************/

extern	int			testchar_speed;
#ifndef _MAPPLAY_H_
#define _MAPPLAY_H_


void mapplayStart(char *leafname, int marker);

void mapplayQuit();


extern char mapplay_leave_level_flag;
extern char mapplay_next_level[12];
extern int mapplay_next_marker;

 #ifndef __CHARACTR_H__
  #include "charactr.h"
 #endif
extern	CHARACTER *pGameCharacter[10];

extern	int	pauseFlag;

extern int currentCharacter;
extern int currentChicken;
extern int currentRat;

extern char  sLevelName[];
extern int level_start_marker;

#endif
