#include "extdll.h"
#include "util.h"
#include "cbase.h"
#include "soundent.h"

DLL_GLOBAL ULONG g_ulFrameCount;
//DLL_GLOBAL ULONG g_ulModelIndexEyes;
//DLL_GLOBAL ULONG g_ulModelIndexPlayer;
DLL_GLOBAL Vector g_vecAttackDir;
DLL_GLOBAL int g_iSkillLevel;
DLL_GLOBAL int gDisplayTitle;
DLL_GLOBAL BOOL g_fGameOver;
DLL_GLOBAL const Vector g_vecZero = Vector(0, 0, 0);
DLL_GLOBAL int g_Language;
DLL_GLOBAL int g_fIsTraceLine;