#ifndef IIMAGE_H
#define IIMAGE_H

#ifdef _WIN32
#pragma once
#endif

#include "vgui/VGUI.h"

class Color;

namespace vgui
{

class IImage
{
public:
	virtual void Paint(void) = 0;
	virtual void SetPos(int x, int y) = 0;
	virtual void GetContentSize(int &wide, int &tall) = 0;
	virtual void GetSize(int &wide, int &tall) = 0;
	virtual void SetSize(int wide, int tall) = 0;
	virtual void SetColor(Color color) = 0;
};
}

#endif