<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="21">
  <CheatEntries>
    <CheatEntry>
      <ID>285</ID>
      <Description>"RENDER FIX ACTIVATOR SET TO 8C04DF00"</Description>
      <LastState Value="8C04DF60" RealAddress="2C11C334"/>
      <ShowAsHex>1</ShowAsHex>
      <Color>289B82</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>2C11C334</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>4</ID>
      <Description>"HORIZONTAL FOV (WIDESCREEN)"</Description>
      <LastState Value="1.333333373" RealAddress="2C06BD88"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C06BD88</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>289</ID>
      <Description>"RENDER FIX STAGE"</Description>
      <LastState Value="0.5773076415" RealAddress="2C04E208"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C04E208</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>290</ID>
      <Description>"RENDER FIX PEOPLE"</Description>
      <LastState Value="0.5773076415" RealAddress="2C04E224"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C04E224</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>296</ID>
      <Description>"RENDER FIX 3"</Description>
      <LastState Value="0.4329845607" RealAddress="2C04E20C"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C04E20C</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>270</ID>
      <Description>"DRAW DISTANCE MAX 400"</Description>
      <LastState Value="90" RealAddress="2C04E200"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C04E200</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>297</ID>
      <Description>"RENDER FIX PEOPLE 2 0,7697435219999998"</Description>
      <LastState Value="0.4329845607" RealAddress="2C04E228"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C04E228</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>308</ID>
      <Description>"RENDER FIX STUFF SET TO 30 MIN"</Description>
      <LastState Value="30" RealAddress="2C04E204"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C04E204</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>311</ID>
      <Description>"RENDER FIX STUFF SET TO 30 MIN"</Description>
      <LastState Value="30" RealAddress="2C04E220"/>
      <Color>289B82</Color>
      <VariableType>Float</VariableType>
      <Address>2C04E220</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>7</ID>
      <Description>"LIGHT"</Description>
      <LastState Value="1.399999976" RealAddress="2C0C4124"/>
      <VariableType>Float</VariableType>
      <Address>2C0C4124</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>227</ID>
      <Description>"ZOOM 2 35AA35AA 5c"</Description>
      <LastState Value="2AAA2AAA" RealAddress="2C27E198"/>
      <ShowAsHex>1</ShowAsHex>
      <VariableType>Float</VariableType>
      <Address>2C27E198</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>221</ID>
      <Description>"HOLD WIDESCREEN VERT"</Description>
      <LastState Value="-240" RealAddress="2C311880"/>
      <VariableType>Float</VariableType>
      <Address>2C311880</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>19</ID>
      <Description>"OLD WIDESCREEN HOR"</Description>
      <LastState Value="320" RealAddress="2C31186C"/>
      <VariableType>Float</VariableType>
      <Address>2C31186C </Address>
    </CheatEntry>
    <CheatEntry>
      <ID>228</ID>
      <Description>"zoom"</Description>
      <LastState Value="00A268F6" RealAddress="2C06BD4C"/>
      <ShowAsHex>1</ShowAsHex>
      <VariableType>4 Bytes</VariableType>
      <Address>2C06BD4C</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>258</ID>
      <Description>"No description"</Description>
      <LastState Value="0.5" RealAddress="2C04D070"/>
      <Color>8B1D41</Color>
      <VariableType>Float</VariableType>
      <Address>2C04D070</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>251</ID>
      <Description>"No description"</Description>
      <LastState Value="0.5" RealAddress="2C03A448"/>
      <Color>8B1D41</Color>
      <VariableType>Float</VariableType>
      <Address>2C03A448</Address>
    </CheatEntry>
  </CheatEntries>
  <CheatCodes>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[ecx+2C000000]</Description>
      <Address>004457F6</Address>
      <ModuleName>demul57.exe</ModuleName>
      <ModuleNameOffset>457F6</ModuleNameOffset>
      <Before>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>81</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>2C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>81</Byte>
      </After>
    </CodeEntry>
  </CheatCodes>
  <UserdefinedSymbols/>
</CheatTable>
