This is Vegas, a GTA type game that takes place in Vegas, is now cancelled. No big deal right, happens to tons of projects. How bout one that cost $43 million? In the movie business, once a film starts shooting, it gets completed. Think of it like a train once it starts down the tracks theres no turning back. Eventually, even if the movie is horrible, it gets released in some way. Sometimes studios will even throw tons of money into advertising it knowing that once the opening weekend goes by, word will get out how bad it is. But somehow they will try and turn a profit. Its interesting that doesn't happen in the gaming world. Something like this is just utterly wasteful. Has there been any other game with this huge a budget (besides Duke Nukem) where this has happened? article link: http://www.computerandvideogames.com/article.php?id=261533
Who said DN was cancelled? Yes, 3D Realms closed, but Take-Two still has the rights to it and rumors have it the game's being finished by another studio. Re: Vegas - Well the company's been bought up after they spent the $43m. Apparently the new owners had a different opinion on what looks profitable and what doesn't... And since it wasn't them who had spent the cash there's no real reason for them not to cancel it.
I just want to know how a game can cost $43 million in the first place, let alone an unfinished game.
Exactly what I wanna know. Over Payed? Over Staffed? Both? While the game looks visually next gen, I feel like the character models and animations look pretty shitty. What a waste of money, pay me $1 mil and ill give you a shitty game within a year.
Average game takes 2-3 years to make. 150 on dev team, 180 working at the company. Average wage is maybe 60 grand. That's about 20 million in wages (low estimate for 2 years). Then you have marketing, business costs, etc. etc.
This happens in the movie industry, the real risk there is actors getting injured (or even killed) during shooting. You might want to watch Lost in La Mancha if you like Terry Gilliam's movies - shows what happens when everything goes wrong during filming.
This will never end! :gravedigging: Actually, this is sounding great for Sony. I mean, Gran Turismo 5 costed Sony and PD, $60 million. If a unfinished game costs something like that, Gran Turismo 5 was a bargain for Sony.
Likely that they had executives making "decisions" and changing things along the way over and over and over - the burn rate on payroll, even if low continues onward. 20 Million I can see - 40 Million is out of control. Remember, the Midway executives walked with huge bonuses when the company folded. Highly suspect. They were most likely building the product to sell the company to the highest bidder. Dev team be damned. That being said, its a shame...developers are going out of business and executives like Kotick make $20M a year..
whats the big deal, just put the proto en ebay with a bin of $42000000 ? :033: (still wouldnt be the craziest thing ive seen there)