72 HOURS OF CUTSCENES IN MGS4

Discussion in 'General Gaming' started by Mr. Casual, May 23, 2006.

  1. Mr. Casual

    Mr. Casual Champion of the Forum

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  2. babu

    babu Mamihlapinatapai

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    I hope there is some gameplay between those cutscenes [​IMG]
     
  3. Jasonkhowell

    Jasonkhowell Well Known Member

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    Unfortunatly, the sarcastic tone of the article with no mention of it anywhere else in the actual interview makes it sound like a joke. Also, when was this article published? It seems a bit old to use the 2005 E3 concept art.
     
  4. Hawanja

    Hawanja Ancient Deadly Ninja Baby

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    72 hours? You gotta be impressed.
     
  5. Mr. Casual

    Mr. Casual Champion of the Forum

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    Thats like 48 movies rolled into one almost. I hope its a joke. I'd rather play for 72 hours than watch.
     
  6. Alchy

    Alchy Illustrious Member

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    Doubt it's true, there's no mention on google and there would be if it was confirmed.

    Besides that, I wouldn't be interested in a game with 72 hours of cutscenes. That'd have to be getting in the way of gameplay.
     
  7. Dot50Cal

    Dot50Cal Moderator

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    I wish it was true, MGS games are always epic. The gameplay more than makes up for the story sequences imo. Then again Im big on story in a game ;)

    Edit: That had to be a joke the way it was put in there. Also this has to be new:
    - MGS4 character will travel around the world as the story progresses
    - Possible slip that its 20 years past MGS2

    Edit 2: Ok, somewhat new. Before E3 yes, as they are still in the dark as to the camo system.
     
    Last edited: May 23, 2006
  8. kammedo

    kammedo and the lost N64 Hardware Docs

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    72 Hours of cutscenes = 10 Hours of gameplay? :lol:
    Ass a comparison, all the 6 Star Wars Movies dont reach even 20-25 Hours of playing...sounds a lot just like "hot vapor" to me.
     
  9. SuperGrafx

    SuperGrafx Guest

    It's a shame there won't be 72 hours of gameplay to go along with it. lol!
     
  10. madhatter256

    madhatter256 Illustrious Member

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    Hideo wanted it to be like a movie, so now it is, nothing but cutscene after cutscene. THe gameplay will probably be equivelant to an interactive DVD menu :p
     
  11. kammedo

    kammedo and the lost N64 Hardware Docs

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    ARGH - this reminds me of something...wait..omfg! O_O CD-I!!!! Interactive Videos!!!
     
    Last edited: May 23, 2006
  12. SuperGrafx

    SuperGrafx Guest

    Maybe they'll make it more like Shenmue's QTE scenes for that classic Dragon's Lair-type feel.
     
  13. Paulo

    Paulo PoeticHalo

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    theres no way it can have 72 hours of it all. Where would be the space for the game and when the fuck would you get to actually play?
     
  14. Fabrizo

    Fabrizo Resolute Member

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    Sounds like Kingdom Hearts II (I honestly feel like I watched that game far more then played it)
     
  15. joehax

    joehax Robust Member

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    Am I the only one who wasnt a huge fan of MGS2 and 3?

    MGS2 had such an over-the-top storyline and the amount of cliches just really put me off (c'mon,an elitist group of Americans who break the law for "patriotism"?)

    The gameplay itself was fantastic though, just not very much of it :|
     
  16. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    It's not that bad, as long as the english-voices arent as cheesy as in MGS3 and the story keeps it's serious side (the trailer in E3 was like Iraq 10 years from now if you ask me) then it's OK.

    After all, Conker BFD has like 6 or 7 hours of the funniest cutscenes ever. A lot for that time and even more if you think it was a N64 cartridge.
     
  17. ccovell

    ccovell Resolute Member

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    Maybe they're just counting all the different camera angles of the same cutscene and adding them up. ;-)
     
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