A Bunch of Saturn Dev Software

Discussion in 'Sega Saturn Programming and Development' started by tdijital, Apr 4, 2016.

  1. retro

    retro Resigned from mod duty 15 March 2018

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    Ooh, like circuit diagrams or case designs?
     
  2. Shane McRetro

    Shane McRetro Blast Processed Since 199X

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    You know you're onto a good thing when @Nemesis gets excited! :) Very good find!
     
  3. Nemesis

    Nemesis Robust Member

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    Well this is the C-Trac emulation board, which was created by Icom Simulations and simply used by the Cross Products MegaCD devkit, so it doesn't cover anything other than the CD emulation board itself. That said, yes, it includes circuit diagrams, firmware source, PLD netlists, etc. Basically everything the hardware designer had. I posted it in a not very obvious place here:
    http://assemblergames.com/l/threads...ppen-facebook-group.39733/page-20#post-679568
    Unfortunately as I mention in that post, the schematics are currently inaccessible due to being unable to find an old enough version of the CAD software the designer used. He actually asked me to email him pdf versions of them if I can ever get them to open.
     
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  4. cafealpha2

    cafealpha2 Site Supporter 2015

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    Just to say that I would be interested in Saturn source stuff :)
     
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  5. tdijital

    tdijital Member

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    Hey sorry everyone, it's been a busy month for me. So honestly the guy was really certain there was Sega Saturn stuff in everything but the only Saturn related thing I found was the dev tools disc from Nov 95 but it looks as if someone already has uploaded a newer one previously.

    So most of the source was Sega MegaDrive Spiderman games (backed up with CPBackup) then what looks like a Sega CD compilation game of the Strike games (Desert Strike, Urban Strike, Jungle Strike) Then some other various older Sega games. Unfortunately the external floppy drive I was using crapped out on me mid way through checking all the old floppies out.

    There was an unreleased PSX game called Razor Wing. It was super rough though, clearly a very early build.
     
  6. retro

    retro Resigned from mod duty 15 March 2018

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    An ISO image would still be useful.

    I did say don't use an external. They're crap.

    Anyway, interesting finds! If you're able to share even some screenshots, I'm sure they'd be of interest.
     
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  7. Nemesis

    Nemesis Robust Member

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    In my experience, it doesn't matter if the FDD is external or not, it really matters when it was made. You want an old drive, be it external or internal. Anything post-2000 is probably rubbish. It used to be that a FDD had an actual metal chassis, and had the heads properly aligned in the factory. Of course, that was back when people actually used them too, and they actually cost money. When they started making FDD's for $10 with no chassis and folded tinfoil passing for a case, that's when they became crap. You know, the ones where you can't do the screws up to the proper torque in your PC case, or the pressure makes the mechanism bend out of place and a disk won't insert properly. That's mostly what they've been making for the last 15 years. The internal drives are actually the worst offenders in this in my experience.

    I have two main go-to FDD's, an internal one that's probably older than I am, with a solid steel chassis and cover plate, and a first generation USB FDD from Apple, the year they dropped internal drives. That external cost over $300 back in the day, and it's one of the best drives I've had. Still use it to this day for this kind of work.

    All that said, pretty much any 3.5" FDD, crap or not, will read a good condition disk just fine, and even the worst ones out there won't destroy them. There's no harm in using whatever's on hand. 5.25" FDD's are a whole different story, you don't want to put them into anything but a clean, reliable, tested drive, but a 3.5" disk isn't much of a bother.
     
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  8. retro

    retro Resigned from mod duty 15 March 2018

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    I sold decent floppies until about 2010. And I've seen plenty of externals destroy disks. Of course there's harm - it's a physical media. If the drive isn't aligned correctly or something shifts, it touches the media and scratches it. It's even possible to have magnetic errors cause corruption. Likewise, an old drive that's worn can be problematic.

    Cheap drives - not worth it.
     
  9. 1magus

    1magus Active Member

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    So what did he find on those floppies exactly?
     
  10. AUSTIN PEYTON

    AUSTIN PEYTON Gutsy Member

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    I am really wondering about the discs with panzer dragoon saga. Could someone someday find the source code? If so then that would mean panzer dragoon saga could finally make it to a download service.

    ( ͡º ͜ʖ ͡º) no clue. Hopefully PDS stuff.
     
    Last edited by a moderator: May 31, 2016
  11. Ray Vasquez

    Ray Vasquez Member

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    A bit late to the party but still an awesome find. Any images of what files were on that SEGA Channel CD or what the menus were?
     
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  12. Shane McRetro

    Shane McRetro Blast Processed Since 199X

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    I too am quite curious as to what was hidden! :)
     
  13. AUSTIN PEYTON

    AUSTIN PEYTON Gutsy Member

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    quite curious about the mentioned panzer dragoon saga
     
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  14. Headcrab

    Headcrab (BigEvilCorporation)

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    Oh my word, someone finally found SEGA.EXE?? I've been looking for that for years! It uploads SN68K-built ROMs direct to a Cross Products kit without going via the debugger, something I need to set up my automation system for Tanglewood development.

    Please let me know if you need any gear to get the contents off that disk, I have a small fund reserved for dev stuff and I'd be willing to help out with any costs involved. Finding this thing was quite high on my list!
     
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  15. cafealpha2

    cafealpha2 Site Supporter 2015

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    You're not the only one interested in theses development resources.
    And even if some may appear already dumped, or not interesting at first sight, it would be great if all could be publicly shared because there are sometimes good surprises hidden in such kind of discs/floppies.
    As an example, source code of Three Dirty Dwarves was found located in a beta CD-ROM of the game few years ago :)
     
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  16. vbt

    vbt Spirited Member

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    please share this stuff ! many people will be glad to use them !
     
    Last edited: Feb 26, 2017
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  17. HI_Ricky

    HI_Ricky Intrepid Member

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    Cross Products CodeScape software ? :)
     
    Last edited: Jun 17, 2017
  18. tdijital

    tdijital Member

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    Hey sorry everyone. I used to check up on this thread. I didn't see anything for a long time then Assembler Games went down.

    The guy that came into possession of these disks asked me to hold off because he was talking to a video game museum that's in our area. That was almost a year ago now though. I don't live over by him but I do still have his contact info. There was plenty I wasn't able to get copies of. I think I got the most interesting stuff though.

    I'm just going to go ahead and post a zip that has everything in it. I could have sworn I shared someone on the Sega CD stuff. Either way now you can all check everything out! Here's a couple things to note.

    Some of the files will get flagged as viruses.
    I think the only files that get flagged are gfx executables that are in some of the folders written in assembly. The readme files for some of them are pretty classic. Either way I figured I would give you all a heads up.

    • All folders in the top level are labeled based on what was written on the disk.
    • The Sega.exe can be found in the folder labeled Sega Dev Machine Archive
    • This isn't all exclusively Sega stuff. It includes an unfinished PS1 game called Razor Wing (It works in an emulator. Not much to see) It's cool none the less!
    • There should be the source code to something labeled Spiderman (Mile 1) Unfortunatly they used an old program (I forgot the name of it) to back it up onto multiple disks. I tried extracting it in Dos and even inside Windows 3.1 unfortunately I never figured it out.
    • There's also plenty of files that reference Doom and Commander Keen
    • All sorts of Sega SDK stuff from Genesis, 32x to SegaCD to Saturn
    • What I believe is the source code for Sega Channel (It has the roms for all the games what were in the Sega Channel in there)
    • I think the files are all from Foley Hi-Tech. I also believe the Sega Dev Machine Archive was an archive of their dev environment while working on a Strike game (Desert Strike, Jungle Strike) for SegaCD which never saw the light of day.
    Here it is. I would love it if anyone would report back if they find anything exciting!

    https://storage.googleapis.com/tytopia/SEGA Disk Backups.zip

    Oh also I have an actual cd rip of two of the disks.

    I ripped the RazorWing game to a an img
    I also ripped the DTS cd to an img (Sega Developer Tools)

    --Edit--
    Actually without the guys permission I don't feel comfortable sharing the images. He says he may be thinking about selling his whole trove of disks! There's a ton of stuff in there. I'll update when I know more. There's many more than what's here.
    --

    [Removed img files]
     
    Last edited by a moderator: Jul 15, 2017
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  19. retro

    retro Resigned from mod duty 15 March 2018

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    Thanks for the shares. Is that the November 1995 DTS disc, then? Not 1996?
     
  20. tdijital

    tdijital Member

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    Yeah it's the November 95 DTS disc.
     
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