Aliens: Colonial Marines (PS2)

Discussion in 'Unreleased Games Discussion' started by unclejun, Nov 4, 2006.

  1. unclejun

    unclejun Site Supporter 2011-2014

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    Hello,

    it might have been the first aliens game of the ps2, its release was announced for february 2002 before being canceled.
    It's a team-based FPS developed by the now defunct Check Six Studios in Los Angeles.
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    The only footage I saw was from a beta shown at the 2001 E3.
    You can download it from here:
    http://lorezan.free.fr/acm/acm_ps2_e3_2001.mpg

    Some links about the game:
    Presentation:
    http://web.archive.org/web/20020802061121/www.avpnews.com/alienscm/acmintro.html

    FAQ:
    http://web.archive.org/web/20011212163413/www.avpnews.com/alienscm/acmfaq.html

    Interview of the lead game designer:
    http://web.archive.org/web/20011201231319/www.avpnews.com/community/interviews/acmint1.html

    Interview of the Fox Interactive producer:
    http://web.archive.org/web/20020602061238/www.avpnews.com/community/interviews/cmint1.html

    Has anybody here seen it run?
    Does someone have a playable version of it?

    I wanted to play this a lot more than the crappy avp:extinction...
     
  2. dvdmike

    dvdmike Robust Member

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    Anyone have it in any form ??
     
  3. karsten

    karsten Member of The Cult Of Kefka

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    by the look the pics seems from xbox
     
  4. unclejun

    unclejun Site Supporter 2011-2014

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    According to the FAQ, the engine is based on a cutomized version of the Maya SDK, could it explain the xbox look?
     
  5. karsten

    karsten Member of The Cult Of Kefka

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    i meant that it's too good :D xbox-like not ps2 like
     
  6. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Thought the same thing. The graphics look to good for a PS2, specially in the texture department.
     
    Last edited: Nov 6, 2006
  7. karsten

    karsten Member of The Cult Of Kefka

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    it have anti-aliasing... the ps2 doesn't
     
  8. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Amazingly i totally forgot to mention it :lol:
     
  9. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    behold the power of the ps3:p
     
  10. hl718

    hl718 Site Soldier

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    Try middleware.

    That's running on a PC, not a console.

    -hl718
     
  11. sd0m

    sd0m Active Member

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    Yeah, looks like the same old pre-rendered shit they always show.

    No way a Ps2 game looks that good.
     
  12. karsten

    karsten Member of The Cult Of Kefka

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    actually some ps2 games look better :D but no anti aliasing....
     
  13. unclejun

    unclejun Site Supporter 2011-2014

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    A fake game then?
     
    Last edited: Nov 7, 2006
  14. zappenduster

    zappenduster Familiar Face

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    more like the same base for ps2/ xbox / pc and they showed pictures of the pc version
     
  15. hl718

    hl718 Site Soldier

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    No, not a "PC" version in the traditional sense.

    There are a few different middleware packages that are available for prototyping game ideas quickly and getting them up and running. They are designed to allow console developers to test ideas on a PC in an environment that simulates (not emulates) a console.

    That's what you're seeing here.

    -hl718
     
  16. iCEQB

    iCEQB Peppy Member

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  17. unclejun

    unclejun Site Supporter 2011-2014

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  18. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Last edited: May 5, 2009
  19. GhostSeed

    GhostSeed Rising Member

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    That was such a early build that E3, it was barely playable.
     
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