anyone ever seen a snes sfx-multichecker?

Discussion in 'Nintendo Game Development' started by Michael, Oct 9, 2008.

  1. Calpis

    Calpis Champion of the Forum

    Joined:
    Mar 13, 2004
    Messages:
    5,906
    Likes Received:
    21
    Thanks! The button is for the battery check? I'm curious about the 74125 (4-bit tri-state buffer), that seems out of place. The A14-13 are for 256K SRAM limiting down to 64K I guess, not sure about the other switches. I think the unpopulated IDC connectors are just test points, probably don't serve another purpose, generally Nintendo test traces lead off the board.

    I expected a bit more from this cart with all that logic! They could have easily implemented every official board type up to 64M.
     
  2. Dark Seraph91

    Dark Seraph91 Enthusiastic Member

    Joined:
    May 6, 2008
    Messages:
    577
    Likes Received:
    0
    I love that Donkey Country Exposed Video, its amazing it shows so much stuff I wish I had access to.
     
  3. Michael

    Michael Rapidly Rising Member

    Joined:
    Oct 6, 2008
    Messages:
    96
    Likes Received:
    0
    I don't know what the button's for yet. I plan to play with this more when I get the chance. It very well could be the battery check and if so, the battery is dead... :)
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page