Anyone here download Monster Madness for 360, yet??

Discussion in 'General Gaming' started by madhatter256, Apr 27, 2007.

  1. madhatter256

    madhatter256 Illustrious Member

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    The demo has been out for over a week I believe. This is what my friend is working on, he's one of the level designers (not sure if he's lead designer now as I haven't talked to him in a good while). Anyway,download the game and let me know what you guys think!
     
  2. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    i was tempted, in the spirit of "zombies ate my neighbours" but then i saw the size of the download and thought it was too big:p
     
  3. madhatter256

    madhatter256 Illustrious Member

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  4. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    i ll trust ur judgement and download it later mate ;p
     
  5. wombat

    wombat SEGA!

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    I've got the complete version and I must say I like the type of game. However the build isnt very complete so the bugs that I have problems with, probally wont make it to the retail :)
     
  6. Rabid Peanut-Butter

    Rabid Peanut-Butter <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    I tried the demo and well... I wanted to like it, I really did; it just was too hectic for me. It seemed to play a little fast for what they were going after. I dunno, maybe it the controls were different.
     
    Last edited: Apr 27, 2007
  7. spot778

    spot778 Fiery Member

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    A little too hectic for pick up and play, I'll have to give it some time on the weekend.
     
  8. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    just tried the game, and although I enjoyed its general feeling and the spirit, I have complaints about the fundamentals of its gameplay.

    The camera system doesnt match at all with the controls. The controls don't feel very direct , resulting in having to "confirm" that you re indeed looking in the right direction. I often found myself shooting at the wrong angle due to this.

    The issue of gameplay becomes more frustrating than enjoyable when combined with the high speed of attacking enemies, as the player panics to find the right direction to shoot/aim , and has to put up with a fixed camera angle that isn't very helpful.

    I was hoping for something more pick-up-and-play like Zombies at My Neighbours.

    I would recommend to keep the controls more simple (single stick control for aiming and camera movement with the right stick) instead of aiming at FPS mechanics (dual sick control), because they dont work at all with fixed 3/4 camera angles.
     
    Last edited: May 5, 2007
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