Arcade Machine Dev Kits

Discussion in 'Rare and Obscure Gaming' started by SuperFunkNinjaYoshiiKun, Jun 8, 2004.

  1. Was wondering today what arcade games are programmed on??

    So, I assume its gonna be a bad-ass PC, hooked upto a development version of, say, a CPS2 board (or whatever)????

    What about NaOmi arcade games? Are they made on a more powerfull version of the Katana?

    Anyone have any pics?
     
  2. LeGIt

    LeGIt I'm a cunt or so I'm told :P

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  3. Paulo

    Paulo PoeticHalo

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    Legit... get rid of the sig plz.

    Thnx
     
  4. LeGIt

    LeGIt I'm a cunt or so I'm told :P

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  5. Paulo

    Paulo PoeticHalo

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    Nah it was just too damn big before. Tho i still dont know about the size issue now. Ill leave that to the mods to decide on.

    Thnx
     
  6. Kami

    Kami Guest

    Naomi is based on the Dreamcast (or otherwise), and Dreamcast runs on Windows CE. So in the end you really have some kind of pc...
    You can read alot more about Arcade Hardware at www.system16.com :)
     
  7. Baseley09

    Baseley09 Resolute Member

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  8. AntiPasta

    AntiPasta Guest

  9. antime

    antime Guest

    The system requirements for programming aren't that high, especially if you're not going to run the code on the same machine. A normal PC with cross-development tools and some means of uploading code onto the target board should do. Working with modern console-based hardware is probably very similar to working with the console itself, and I expect that in many cases the same tools are used.
     
  10. I'm not sure that's quite right - Dreamcast has the ability to run Windows CE kernels and code, but it itself is not running the OS, nor are the majority of the games available coded with WinCE. I guess the developers just decided Sega's tools were better or something. I'm not totally sure, but I'll go out on a limb here and say that none of the NAOMI games released were programmed on WINCE, for while the NAOMI is fairly close to the DC hardware wise (aside from having more of everything) I don't think it retains the WinCE compatability. I'd love to see a devkit for it or the Atomiswave, tho.
     
  11. Alchy

    Alchy Illustrious Member

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    WinCE is just a development library for DC. There's nothing in the hardware that makes it especially "Windows compatible". WinCE could be ported to Naomi if so desired... but why bother?
     
  12. Anonymous

    Anonymous Guest

  13. Anonymous

    Anonymous Guest

  14. OGakujunkan

    OGakujunkan Member

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    did any one ever find out any information on this? really interested what is used in the Dev of Naomi games.
     
  15. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    If I remember correctly the Naomi and a lot of other Sega arcade boards are Windows based, so I'd imagine it's possible they're developed in some sort of PC environment.
     
    Last edited: Jan 13, 2013
  16. p1pkin

    p1pkin Active Member

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    after tracing Naomi games I can say Sega uses special version of KatanaSDK to build them (with additional libs for ROM-board, DIMM and JVS-host MCU)
    sadly I have not seen any info on the net about whole DevKit, or even photos of it.
     
  17. OGakujunkan

    OGakujunkan Member

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    Id love to try and develop something on the platform but it's looking grim :grief:
     
  18. OGakujunkan

    OGakujunkan Member

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    Thanks, I guess it would only be huge luck to find that kind of dev unit. Does anyone have any idea about how many Dev units each Producer would have at any given time?
     
  19. JackBurton

    JackBurton Rapidly Rising Member

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    Games for the CPS1 and 2 were both developed using Sharp X68000. I would think other Japanese arcade games of the time period and before were also done on Japanese computers of the period like Sharp X1, PC98, PC88, etc.
     
  20. Gaijira

    Gaijira High Grade Multipurpose Use

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    Well seeing as NAOMI games where made by first party developers only (I think? if not tightly connected to Sega), Dev Kits wouldn't be leaked to the public in the same way as console dev kits are by less careful third-party developers, my guess is that the NAOMI dev kits were either destroyed when their tech was considered obsolete or are locked away in a safe somewhere, and if it's the latter then it won't see the light of day again anyway because of commercial espionage worries or something...
     
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