ARTICLE: A'CAN SUPER COLOR

Discussion in 'Industry News' started by ASSEMbler, Nov 29, 2005.

  1. Blur2040

    Blur2040 Game Genie

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    Duh...I forgot about the shoulder buttons!

    Anyhoo, the one's Dan of the Goat store has apparently work. He has a working unit w/ controller and Game himself.

    On a sidenote, does anybody care to disclose to me...via PM or whatever...who from/how they got their A'can? It's tough to find somebody in Taiwan.
     
  2. Calpis

    Calpis Champion of the Forum

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    I didn't even know it had sholder buttons, that makes 12. The controller either has a parallel load shift register like SNES, or, it multiplexes the buttons like Sega systems.
     
  3. SilverX

    SilverX Guest

    Actually Katana is the white belt, or Guppy or Dreamcast, sega of Japan's PowerVR-based next-gen saturn.
    Black belt or Shark or Dural is Sega of America's (Team Dural) 3DFX-based next-gen saturn.

    It was compared with the Nintendo SNES CD in the main article ... I think Sega of Japan's Black Belt is more obscure then the SNES CD.
    I think there's less change any Black Belt propotype ever survived (after Sega's and 3DFX' dispute). Nintendo and maybe even Sony certainly have some prototypes of the SNES CD left and if this A'can super color was actually ever build it'll probably still exist somewhere.
     
    Last edited by a moderator: Dec 12, 2005
  4. Alien Workshop

    Alien Workshop Site Soldier

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    That was just a comparison I made, and the reason I made it is because a lot people consider the SNES CD the pinnacle of rarity when it comes to unreleased items. The chances of the Black Belt's existence are MUCH higher than that of the Super Color. At least we know at one point it DID actually exist. Everything on the Super Color is speculation from a little picture on the back of the Super A'can box.
     
  5. Mark30001

    Mark30001 Guest

    I'm slightly confused. This may be a silly question, but is the picture present on the back of an A'can box or a Super A'can? To be a little more specific, was there ever an A'can or was there just a Super A'can. I couldn't find much info on the net about it, and Google didn't do much either.
     
  6. Unorthodox

    Unorthodox Barc0de's Pimp

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    Erm....this A'can thingy....anybody know where I can find some info on them?
     
  7. Blur2040

    Blur2040 Game Genie

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  8. Alien Workshop

    Alien Workshop Site Soldier

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    Super A'can = A'can, Sometimes we just say A'can to keep it short.
     
  9. Mr. Sound-About

    Mr. Sound-About Never let dreams die!

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    This is true as well. There's an expansion port on the Super A'Can, which the system's manual describes as a CD-ROM port. As of yet, no proof of an actual CD-ROM unit nor of any A'Can CD-ROM games exists.

    It's funny; despite every single A'Can game I've acquired being little but rubbish, I'm intrigued to collect more and more of them. If either the Super Color or the CD-ROM unit should ever fall into my hands, I'd likely foam at the mouth while shelling out the cash to buy them. Some things in life are impossible to understand.
     
    Last edited: Dec 14, 2005
  10. So is Goat Store selling any more of these, or have they exhausted their stock? Because I'm not finding anything on the site, and their search function isn't turning up any leads, either.
     
  11. Unorthodox

    Unorthodox Barc0de's Pimp

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    The unobtainable is always in demand ;-) Why do you think things like the Mega Answer cart for the Megadrive still get £450-500....it certainly isn't because of the gameplay value :110: .
     
  12. vanadium

    vanadium Robust Member

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    Oh, the timing.

    I just found a gamer tonight who's from Canada and currently staying in Taiwan through the Summer. I've asked him if he can take a look around and see what he can find out there, so I guess I'll see what develops and report back. Hopefully, he can find _something_, since I'm luring him to check around by hanging out the almighty dollar as motivation.

    BTW, Sango Fighter (an A'Can game, actually) was originally a fairly popular PC shareware game back in the 90s. Of course, actually _registering_ the game was another matter entirely. I'd say, out of most shareware games, that it was probably one of the better ones, and my main motivation for locating an A'Can (and the game(s), obviously).
     
  13. Mr. Sound-About

    Mr. Sound-About Never let dreams die!

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    A'Can't

    I asked that very question of the Goat Store, and here was their responce:

    "We did have, but no longer do have some A'Can systems in stock. A long
    time ago, I was trying to collect enough to sell them through our site,
    but I could never find a reliable source for games. I located a whole
    one game, which I now use in the one system I am keeping for myself. We
    had purchased 20 systems, and until about two weeks ago I had 13 of
    those left. Two weeks ago, I posted on a message board that I had some,
    and I got bombared with requests. I have been selling them off one per
    person at the same cost I paid for them ($20) to each person who has
    asked, and we sold out almost right away.

    It was really surprising, as we had offered the consoles for sale at the
    same price in the past and no one had been interested."


    Sango Fighter was difficult to get registered, legally, because the company that produced it was sued and forced to stop selling it. Why? Because to make it, they blatantly stole the source code to another PC fighting game called Super Fighter.

    As the PC version of Sango Fighter is very good and worth a play even in today's world of 3d-accelerated games, the Super A'Can version of the game is absolutely pitiful and barely worth the chips it was burned to. The control scheme is horrid, sound effects (voices) are often used incorrectly (for the wrong characters), the music is not well transferred from the PC, etc. etc. etc.

    Believe me, I was looking forward to getting an A'Can, in part, to play Sango Fighter on it. Unfortunately I was immediately let down. If you've ever played the garbage version of the fighting game World Heroes that came out for the Sega Genesis - Megadrive, you'll begin to know just how bad this port of Sango Fighter is.

    Of course, it doesn't really matter, because all of the A'Can games are stinkers - and we aren't pursuing this system for good gameplay, we're pursuing it because it's rare and we have money to burn! ;)
     
  14. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

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    Hehe, I still have Sango Fighter on a disc somewhere....it used that damn PC speaker music that was annoying as hell.
     
  15. Mr. Sound-About

    Mr. Sound-About Never let dreams die!

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    Well... yes of course, unless you had an AdLib/Soundblaster card, or something more majestic like the Roland MT-32.
     
  16. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

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    Yeah, last time I played it was on our old IBM Aptive with an Mwave modem/sound, and I could never get the other sound modes to work. It did the same with a lot of DOS games, such as One Must Fall, I'll have to mess with it sometime since now I actually know what I'm doing.
     
  17. vanadium

    vanadium Robust Member

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    Excellent rundown. Thanks for the additional 411.
     
  18. _skitzo_

    _skitzo_ Guest

  19. vanadium

    vanadium Robust Member

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    Thanks much, I've forwarded that to my connection in Taiwan. I guess he's taking up my challenge and having a few connections of his (in Taiwan) look out for a system an/or games as well.

    With any luck he'll find at least something out there.
     
  20. _skitzo_

    _skitzo_ Guest

    If you find one please let me know I wouldnt mind picking one up
     
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