ARTICLE: Sega Genesis Dev "SPROBE"

Discussion in 'Industry News' started by ASSEMbler, Aug 26, 2005.

  1. ASSEMbler

    ASSEMbler Administrator Staff Member

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    [​IMG]
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    From deep deep caverns of forgotten dev hardware comes the SPROBE. Without a doubt the biggest sega genesis ever made, it even makes the obscenely large laseractive seem small by comparison!

    Check out this week's article from the home of the obscure.
     
    Last edited by a moderator: Aug 26, 2005
  2. ASSEMbler

    ASSEMbler Administrator Staff Member

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    [​IMG]
    ( Yes.. That is an actual 32 plugged into it. The SPROBE is that big. )

    Coming out of the days when dev hardware was large, manly, and could
    possibly kill you if it fell on you comes the SPROBE. Made in-house by electronic
    arts , the SPROBE is a full feature dev unit that allows a large amount data to
    be collected from a genesis machine. Bypass of the cartridge slot is possible
    with the built in 2MB (16mbit) emulation board, and also allows for real time
    analysis with the rear connector hooked to a PC. The large emulation and
    debug board is nearly the size of the box and requires quite a bit of power.


    This quite sophisticated tool explains the prowess that EA had with megadrive
    games. Few in number and held close, these units are what made EA shine in
    the 90's

    The unit powers up and plays games like a normal genesis, however when
    switched into the bypass mode a variety of software options let you do all
    sorts of fun things to the genny.

    The 386 machine I got with the unit is nearly twice the size of the SPROBE,
    and the 5 1/4 inch disks fondly bring back memories of simpler times. Sadly,
    there were no games onthe machine.

    I'll close it out with these nice pics of SPROBE.

    [​IMG]


    [​IMG]

    The unit is robust and heavy. It came with a 32 screwed to the top of the boards.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Don't ask me how I got one. Shoo.
     
    Last edited by a moderator: Aug 27, 2005
  3. Yakumo

    Yakumo Pillar of the Community *****

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    ooh, looking forward to hearing more about this.

    Yakumo
     
  4. Wow, thanks for sharing, that machine is truly a thing of engineering beauty :)
     
  5. babu

    babu Mamihlapinatapai

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    man.. that's some hardware!
    so this was some in-house thing made by EA?
    You couldn't please take some pics of it when in 'bypass mode'?

    would be interesting to see what they used for the NES :)
     
  6. Yakumo

    Yakumo Pillar of the Community *****

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    What sort of stuff can you do to the Mega Drive games with this box from hell?

    Yakumo
     
  7. the_steadster

    the_steadster Site Soldier

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    Great stuff there. It's good to see the articles back!
     
  8. gaming247

    gaming247 Site Supporter 2015

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    That thing is a beast!! Look forward to hearing more about it.
     
  9. Baseley09

    Baseley09 Resolute Member

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    Wow narly, we should send these sort of machines to war.
     
  10. Blur2040

    Blur2040 Game Genie

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    So, since this was made by EA and not SEGA, I have to ask....

    Is this a clone built by EA...or an official Genesis hacked to bits?
     
  11. Calpis

    Calpis Champion of the Forum

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    Doesn't have to be 100% original but it has to use at least some original Sega IC.
     
  12. WarGames

    WarGames Guest

    wow, this has got to be one of the coolest things i have seen for the genny!
    :)
     
  13. Taemos

    Taemos Officer at Arms

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    That's some pretty spiffy hardware. Thanks for the article :).
     
  14. Mark30001

    Mark30001 Guest

    That's one fat baby!
    Thanks for the pics :smt023
     
  15. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

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    Amazing pics! Maybe was using this monster EA did the reverse engineering of Genesis games in the earl days, so they could released unlicensed games?
     
    Last edited: Aug 29, 2005
  16. JTI2K

    JTI2K Guest

    Kinda ironic, how EA did release unlicensed games back in the Genesis heyday, while in the DC (when SEGA was in trouble) they just gave them the finger and went to develop in the PS2

    How "honorable" huh EA?......
     
    Last edited by a moderator: Aug 29, 2005
  17. HHogan

    HHogan Robust Member

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    To be fair, it's not like SegaCD, 32x, and Saturn were runaway success stories.

    Yes EA made their name on the Genesis, but no one can deny that the PSX was a lot easier to program for than the Saturn. So when it came to PS2 vs. Dreamcast, EA did what any smart business would do.
     
  18. ASSEMbler

    ASSEMbler Administrator Staff Member

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    It's a considerably hacked megadrive JP model.
     
  19. Mark30001

    Mark30001 Guest

    I've just noticed... Rev E?!? :eek: Jesus! How big were the Rev A's? Were they prob the same size... or much bigger?
     
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