Assets format of sega games?

Discussion in 'Sega Dreamcast Development and Research' started by Umar, Jul 2, 2015.

  1. Umar

    Umar Newly Registered

    Joined:
    Jul 2, 2015
    Messages:
    2
    Likes Received:
    0
    Hey Every body! Hello I am new here!!! I am sorry If I make any mistake, I am trying to learn the rules. My question is "What format for assets is used in sega games? Since there file size is really small, like 2mbs. I am talking about both graphics and audio." Please tell. Thank you!
     
  2. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,033
    Likes Received:
    891
    Most common formats for: audio is adx, video is sfd, textures are pvr.

    OST/BGM are mostly standard cdda wav tracks in the HD area of the gdrom (they're called gdda).
     
    Last edited: Jul 2, 2015
    Umar likes this.
  3. Umar

    Umar Newly Registered

    Joined:
    Jul 2, 2015
    Messages:
    2
    Likes Received:
    0
    That's why if we make game with png the file size increase dramatically! From where I can download these files? Audio and Textures
     
    Last edited: Jul 3, 2015
  4. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,033
    Likes Received:
    891
    If you mean the tools to create them, in SDKs and Google is your friend.

    If you mean from a game, then you need to extract its content, Google is still resourceful on that point.

    Cheers!
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page