http://www.gameinformer.com/b/news/...es-for-chapter-11-plans-to-sell-off-logo.aspx "Atari Inc. has announced that it has filed for Chapter 11 protection as the company attempts to move away from its parent company, France's Atari S.A. As part of the filing, Atari revealed that it is considering the option of selling off assets including the iconic logo and a variety of classic franchises. The filing says that Atari plans to make such a move within the next 90-120 days. Its options include selling off the logo and franchises that include Pong, Asteroids, Centipede, Missile Command, Tempest, Test Drive, and Backyard Sports. Atari has been a pioneer in the video game industry in its 40-year history. Founded by Nolan Bushnell, the company released games such as Pong and Breakout, which were massive successes at bars and fledgling arcades. In recent years it has attempted to cash in on nostalgia, with remakes of Atari 2600 games including Haunted House and Yars Revenge. It has also made a push to break into the app market with virtual recreations of its arcade games."
Yawn. It all happened before. The current "Atari" simply bought those same assets from the last company to go broke with the name. Lather. Rinse. Repeat.
Most of the atari IP's are worthless. You can't do shit with pong. Make an ipad app and give it for free, make $200 a month in ads on it? Chapter 11 is restructuring.
Atari haven't done anything great recently. Even if someone did buy Atari, it'd be for Driver and make a proper Driver game. Not some mind controlling fuckery.
They were already worthless during the Jaguar, remember all the hoopla about Tempest 2000? Even then as a kid I couldn't believe they were promoting that game as nextgen with a straight face
Had Tempest 2000 on PC release (for a pitance). It was fun, but significantly easier than the original. MP was a cool addition. Not exactly next-gen though. Infogrammes became of shell of its former self as well. They distributed a lot of great titles back in the day. Updating 2600 games is a quick-and-dirty method to get back in the black. With all the newer-gen consoles doing emu of the old stuff, licensing will help get them on their feet. The problem is what they'll do from there.
He didn't say that it wasn't but it wasn't "next gen." It was something an SNES could do and probably without even an FX chip (slightly exaggerating but it probably could do a wire-frame version without a coprocessor).