Back with another research "report": "Project Atlantis"

Discussion in 'General Gaming' started by celebi23, Dec 4, 2010.

  1. celebi23

    celebi23 Rising Member

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    So, I was cleaning out my basement & found some old things that I had from a camp I used to go to (1995-1997). I found a page from Next Generation Magazine issue 19 (July 1996). The subject of said page? Project Atlantis :) So, I decided to work on a little information gathering project (had a little downtime between final projects/studying for final exams) and this is my result (note: there's WAY too much to post here, hence why I'm just posting the link):

    http://web.me.com/celebi23/project_atlantis/frames.html

    If you have any other information not on my site, please feel free to post it/pm me
     
    Last edited: Dec 4, 2010
  2. DPyro

    DPyro Spirited Member

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    Zelda.com used to be a porn site? :lol:
     
  3. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Nintendo already showed on video what atlantis was supposed to be, a system
    between gbc and gba, right?
     
  4. celebi23

    celebi23 Rising Member

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  5. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    Why does it look so misshapen in that photo from GDC 2009? It looks like someone put it in a microwave.
     
    Last edited: Dec 6, 2010
  6. Christer-swe

    Christer-swe Fiery Member

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    If I remember correctly it was supposed to be more powerful than GBA. It was this and the 64-bit NeoGeo Pocket that I waited for. Does anyone remember the rumours about the 64-bit NGP btw?
     
  7. subbie

    subbie Guardian of the Forum

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    Eh? I though Atlantis was simply just the GBA during pre-production.

    Post GBA the next unit they worked on was Iris which essentially was a bit more powerful GBA with a 3D GPU. This in turn morphed into the Nitro when they slapped a 2nd screen on it and brought it out as the Nintendo DS. Part of it was a bit of an oh **** moment after sony announced they were working on the PSP.
     
  8. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    So... you're basing the idea that Argonaut Games was involved in the development of Project Atlantis on the fact that they made the SuperFX 1 and 2 and that their headquarters was close-ish to the place where Project Atlantis was supposedly being developed? Sounds a tad flimsy to me.
     
  9. celebi23

    celebi23 Rising Member

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    If those rumored specs are to be believed, Atlantis would've been faster than the GBA. Pretty much, Nintendo had GBA+ level tech in the mid 1990's, realised that it would've cost too much to release such a handheld around then (not to mention the size of the thing, the battery required to power it and poor graphics performance). They scrapped the handheld entirely & restarted the project in 1998/1999.

    I am not saying that Argonaut Game definitely worked on Project Atlantis. All I was doing was presenting those 2 quotes and other facts & allowing people to make their own conclusions on the subject. I was merely suggesting that some sort of partnership was possible. That's all.
     
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