Best Sega sprite scaler?

Discussion in 'General Gaming' started by Jamtex, Apr 25, 2010.

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What was the best Sega sprite scaler?

Poll closed Jun 24, 2010.
  1. Turbo

    0 vote(s)
    0.0%
  2. Subroc 3D

    0 vote(s)
    0.0%
  3. Buck Rogers - Planet of Zoom / Zoom-909

    0 vote(s)
    0.0%
  4. Space Harrier

    7.4%
  5. Hang On

    0 vote(s)
    0.0%
  6. Enduro Racer

    0 vote(s)
    0.0%
  7. Out Run

    18.5%
  8. Super Hang On

    3.7%
  9. After Burner (II)

    11.1%
  10. GP Rider

    0 vote(s)
    0.0%
  11. Super Monaco GP

    0 vote(s)
    0.0%
  12. Thunder Blade

    0 vote(s)
    0.0%
  13. G-Loc

    0 vote(s)
    0.0%
  14. Galaxy Force (II)

    29.6%
  15. Power Drift

    7.4%
  16. R360

    3.7%
  17. Rail Chase

    0 vote(s)
    0.0%
  18. Rad Mobile / Rad Rally

    0 vote(s)
    0.0%
  19. Outrunners

    7.4%
  20. Other

    11.1%
  1. Tatsujin

    Tatsujin Officer at Arms

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    Power Drift is awesome, especially in technical point of view. But for me it lacks a little bit in game play, so for me Out Oun still is superior when it comes to game play vs. classic vs. fun.
     
  2. XerdoPwerko

    XerdoPwerko Galaxy Angel Fanatic Extreme - Mediocre collector.

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    While I recall Power Drift being amazing in the arcades when I was young, Galaxy Force is just too much pure class.

    I loved After Burner 2, and my local arcade had the big sit-in arcade machine, which was absolute 80's chic. That machine was sexy as fuck.
    Still, looking at it technically, it's stil Galaxy Force for me.
     
  3. 7Force

    7Force Guardian of the Forum

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    This is just too hard of a choice. ABII and Out Run are both in my favorite arcade games of all time, and Power Drift and Galaxy Force are good underdog choices (GF has gotta have the most impressive graphics of all these games for its time). Still, I went with Out Run, just because. And I agree that Jurassic Park should be a choice since Rail Chase is included.
     
  4. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    This is the one:

    http://www.system16.com/hardware.php?id=709&gid=1962#1962

    It doesn't use polygons - it's all sprites. What I meant by "3D-like" is that it produces the illusion of 3D even though it doesn't use polygons.
     
  5. Rabid Peanut-Butter

    Rabid Peanut-Butter <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    Love seeing all of the Galaxy Force II love in here. I like Outrun a lot too, but playing that deluxe 180-degree turning cabinet Galaxy Force II blew me away as a kid. That was the one machine I ALWAYS had to play (when it wasn't broken :-/).

    As someone mentioned above, the PS2 SEGA Ages port is quite awesome. The Neo Classic mode is very well done; it adds 16:9 support, alpha fading as sprites pass the screen, updated audio and the like. I whole heartedly recommend it.
     
    Last edited: Apr 30, 2010
  6. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    I always thought Galaxy Force II was one of Sega's lesser-known SuperScaler titles, but all the attention it's getting on here is forcing me to reconsider that view! Of course, being "home of the obscure" the love being shown in this thread may not represent that of the real world where most can only remember the bigger games from this (unofficial) collection such as OutRun, AfterBurner, Space Harrier or Power Drift at a push. Actually, while I realise all of these were released for similar hardware variants, does anyone know if they were ever regarded as a series to be placed together until the Sega Ages budget range did this?
     
    Last edited: May 1, 2010
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