Can't believe nobody mentioned the Fallout series, there's hardly any games with the same combination of story and atmosphere, you truly feel you are in nuclear wasteland as you meet characters both good and bad, and find out about all the others that were born and died there before you came along. Metal Gear just got batshit insane after 2, it wasn't saving private ryan to begin with, but the fact is that if somebody made a movie it would be one of those shitty action films like the last universal soldier movies, not a masterpiece by any lengths. One game that surprised me was Gears of War. The art is sublime but the character design screams cliché! all over, specially Cole who should get a NAACP award for worst representation of black people. Yet the story is great, the books are well written and the setting is eerily reminiscent of recent Earth history. I guess that for most gamers out there there has to be a bad guy and a good guy, while in GoW you have the genocidal Locust against the Fascist COG.
I really love the story to Alundra. Classic Zelda style gameplay but dark, twisting and fucked up plot. Everyone dies, even your favourite NPC's. It's also a great game, hard as nails but beautifully presented, great graphics, tight gameplay and a really good soundtrack. They did a fantastic job of translating the text too and made sure it wasn't a blatant word for word translation from the original. Buy it! BUY IT NOW! But avoid the second game. What a pile of shit.
Totally agree on both points. The story in Metal Gear is utter garbage, and the characters in GoW are an embarrassment. I was playing through the second GoW again recently... I'd forgotten just how bad the scene with Dom's wife is. It's not quite Revenge-of-the-Sith "NOOOOOoooooo!" bad but it's enough to make me close my eyes and think please god somebody make this dickhead shut up. I can actually understand why they included it - the original game caught a bit of flak for the characters being dull one-liners. What they didn't understand is that those cardboard cut-out characters can't then have bolted-on emotional heart-wrenching storylines. It just doesn't work, it feels completely contrived.
Alundra! Man, that game was cut-your-veins-with-animal-crackers depressive, and ass-fuckingly-with-a-rake harsh. I loved every second of it. Awesome, awesome story, and really tight game. And Suikoden 2 was also very good, what little of it I could experience when I borrowed it. I was unable to finish it or track down a copy ever again.
Has there ever been a post-GTAIII Rockstar sandbox game that didn't start with your partner betraying you?
Does someone think the franchise resident evil has a great story? I'm think but depends which game ! I love Biohazard 3
I felt that Code Veronica had a good story for sure. And it ended on a cliffhanger, which over a decade later has never been resolved despite multiple new entries in the series, OH:
I've heard that boring spiel about LA Noire so many fucking times over the loudspeakers at Gamestop that I can't get far enough away from it. And regarding Resident Evil, that's a bit complicated to be sure. I'd say the atmosphere is certainly one of the best ever conceived, but the dialogue is downright stupid at times. It seems like very often it's hard to tease out the story from the atmosphere. For that matter, it's hard to tease out either from the graphics. It's all intricately interconnected.