... and one of the most amazing pieces to read came from 1998! I came across the website of a freelance writer named Stuart Campbell [http://worldofstuart.excellentcontent.com/] who wrote some great pieces for various magazines in the UK [http://worldofstuart.excellentcontent.com/world/sections.htm]. But what floored me was a merciless and poignant interview with John Hare, the leader of a once great company, Sensible Software, following the cancellation of their two largest projects, and cutting their staff by 2/3. I really recommend reading the full article and judge for yourself whether 2005's game market is any better. [http://worldofstuart.excellentcontent.com/world/ctw/jops.htm]
I see the mistake; a closing bracket is included in the HTML when you click the link. Copy the link into your address bar and delete the closing bracket. Voila! http://worldofstuart.excellentcontent.com/ http://worldofstuart.excellentcontent.com/world/sections.htm http://worldofstuart.excellentcontent.com/world/ctw/jops.htm Thanks for the links!
quote partaining to the cancelled game made by Sensible Software called 'Sex & Drugs & Rock'n'Roll': "I mean, I saw the video demo of it that was going around, and the first thing you see is a naked guy nailed to a cross getting a blow-job while singing a rock song, and someone snorting cocaine in a toilet. And it's like, "They thought someone would buy this?"" Wow....just, wow. Oh, this is a good one to, as its amazingly true: "What's the point in making a classic game? There's zero point. "Classic" means timeless, in the games business, timeless is three years"