People talk about Dodonpachi and the like all the time, but where exactly can you get Cave hardware? I've looked all over the place and I can't find any. Do any of you know where I could find Cave arcade hardware/software?
Thank you. I didn't realize that there were sequels to Dodonpachi. Has anyone played them? Are they good?
played ddp2 for 10 minutes at a friends house, but was rather disappointed. although the gameplay is intense, most of the graphics are reused from ddp 1. didnt get my hands on ddp daiojo yet. apart from that, i have to say that i love the donpachi franchise, although i'm not particulary good at the games.
You're not likely to find a proper CAVE setup outside of a university or research park. While the technology is uber cool, it hasn't really been adapted for commercial use yet and I doubt any consumer would want to dedicate a room of their home to a CAVE. -hl718
I don't know what PGM means, but have you seen a CAVE? The hardware requirements to run one are enormous. You could likely buy a condo with what a CAVE would cost you to setup. Of course if you did, you'd have a bloody sweet gaming platform. -hl718
Cave are a maker of scrolling shooters, their hardware requirements are pretty basic. Sounds like you're talking about something else entirely.
I suppose I am then. Didn't realize that a company had picked up the name, as every time I've seen Cave referenced in regards to gaming it's been because someone either read a story about a CAVE or visited a Uni with a CAVE and got a chance to play one of the versions of CAVE Quake and now wants to try and setup something similar at home. The original CAVE setup is a bit more than a decade old, but over the years it's been refined quite a bit. Still costs an arm and a leg though. A CAVE is a room with projectors outide the walls so that the walls and floor can have any image projected on them (think an extremely basic version of the Star Trek Holodeck). Driven by a bank of powerful computers, the user starts a program and then walks into the CAVE with a headset and wand. You can now navigate and move around in real time. Though research is the primary purpose, grad students have plenty of time on their hands and there have been CAVE versions of Quake, Quake II and Quake 3 Arena, though Quake II is probably the most polished at this point. Interestingly enough the control wand used for the Wii works (from a user perspective) very similarly to the control wand used in a CAVE. A few links with more information: NSCA Homepage: http://www.ncsa.uiuc.edu/ CAVE Quake II: http://brighton.ncsa.uiuc.edu/~prajlich/caveQuake/ CAVE Quake 3: http://www.visbox.com/cq3a/ VR Suite at the University of Newcastle upon Tyne: http://www.iri-vr.ncl.ac.uk/demos/ CAVE Quake II in action: CAVE hardware at NCSA without running a program: -hl718 Edit: Looks like Steadster beat me to it.
You'd think so, but you'd be wrong: Click me (Yes, I know we're talking about two different things). There are PCB shops all over. The best place to buy the hardware is either the shmups forum trading center from individuals, or Excellent.com. Excellentcom is a bit of a weird one. You need to email them and get their current list. They like to do orders by Fax. They have good prices though. The other option is an account at a YJ surrogate bidder. Cave hardware pops up on Yahoo Japan all the time. A few notes. -Dodonpachi II is not developed by Cave. It is licensed out to IGM, runs on a PGM cartridge (means you need a MoBo) and is a pretty ass game compared to the others in the series. Avoid it. -ESPGaluda and Dodonpachi Daioujou are both available on the PS2, and are considered to be the best (as in accurate) Cave ports ever, and are amazing pieces of work considering the two underlying architectures are night and day. Heart and soul was poured into these ports, and it shows. They both have tons of bonuses as well. Pick them up and thank me later. -Mushihime-sama and Ibara are the two most recent ports, but the ports do lack. Both have interlaced and filtered graphics (fugly) and do not have "smooth" slowdown, whereas the PCBs do. This hurts the games. The extras are mediocre at best as well. Ibara is currently a cheap PCB (brand new kits going for $350 or so) while Mushihime-sama is still pricey. Over $1000 if you're lucky enough to find a full kit. -Ketsui is the only Cave game (other than Galuda II and Pink Sweets which are both under a year old, and Mushihime-tama, which is a puzzle game) which has no port, and is not playable in any form of emulation. As such, it's a very sought after PCB. I have posted my collection in the thread below, for anyone that cares: http://www.assemblergames.com/forums/showthread.php?t=10399 I have a slight addiction to Cave right now.
I've seen a CaveUT (http://www.planetjeff.net/) setup. That's pretty impressive, and way less expensive.
a Cave crave? sorry, couldn't resist. where did Cave spring from? these type of miracle companies (as in their games have mythic-like status -Treasure being another), usually are born from the ashes of defunct companies or leave larger companies to make their own brand of games. you all knew this though.