Posting this here in case @LuigiBlood or another expert can advise - anyone have any idea if the "Cho Aniki" SNES fighting game had a Satellaview release? Since the Retrode recently got support for Satellaview dumping, I decided to dump out one of my "blank" carts, and found a bunch of sprite data from that game on there. Any idea what the heck I'm looking at here? I can't find anything online about a BS-X version of the game, but that's what it looks like it's from. I know Masaya also worked on "Shubibinman" for BS-X, but I can't imagine they'd have left all this data in an unrelated game given the space limitations.
I've spoken with a few people, it may not actually be empty at all. It has a possibility being recovered. (Check your PM's).
I really should check out this site more sometimes. As @EverythingSuperMario said, I suspect it's totally not empty and recoverable into a playable state. But I need to see the ROM for that. Suggestion to EVERYBODY: ALWAYS check your blank Memory Packs. You may have something undumped. BS-X rarely shows anything useful. Don't use anything else.
Yeah, it does look like there is at least some valid info in the header. The title reads back out as 超兄貴爆烈�.闘篇 if you SJIS it. Going by http://satellaview.wikia.com/wiki/Satellaview_ROM_header The maker code is blanked out, the date field has some stray low-order bits in it, and none of the checksums are any good. At the very least that would need fixing. There seem to be a bunch of parts of the ROM full of 0xFF bytes, so who knows if what's there is any good. Anyway, check it out for yourself.
Yup. That's what BS-X removes when you delete a file on it. Easily fixed. This is why everyone should check their Memory Packs.
So it looks like a sort of preview for the real game? I tried winning a match but it just boots you back to the character select to keep playing the same match. Interesting, anyway.
Nice, I'm glad something more could come from this. I'm excited to boot it up. I always had a thing for these odd little games.
Awesome! I'm glad someone is making use of the BS dumping capability that I added to the Retrode. I really hope the word gets out and more Memory Paks are dumped. The data isn't going to last forever. I know personally because I dumped the broken Bounty Sword BS ROM that suffers from bit rot. I also know of a couple other people that have Memory Paks with bit rot.
This is an incredible find, thanks graphique and LuigiBlood! It should work on an SD2SNES as long as it has the bsxbios.bin, but could someone combine the rom it with a BSX bios for booting on Super EverDrives?