Compiling with XUIPkg instructions

Discussion in 'Xbox 360 Development' started by zilli0n, Mar 16, 2008.

  1. zilli0n

    zilli0n Rising Member

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    So I am looking for a way to make this easier, when I compile my project currently - I was using simplescene tutorial to get introduced to the XUI functionality with C++.

    For the life of me I could not find where this happens in the build..

    Reason asking is for automating media being added to the .xzp file rather than manually..

    somewhat new to Visual Studio so am not familiar where the batch file may be located which forces me to use XUIPkg from the command prompt. :shrug:
     
    Last edited: Mar 16, 2008
  2. pit

    pit Rapidly Rising Member

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    why would you always want to launch it from dash?
    why not from the xdk launcher?
     
  3. zilli0n

    zilli0n Rising Member

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    ^Not sure if you understand what I am asking...
     
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