Console Game Development Kit for OSX

Discussion in 'Game Development General Discussion' started by y4r0ze, Oct 31, 2005.

  1. y4r0ze

    y4r0ze Guest

    A while a go i transferd over to OSX. PowerMac G5 2x2 Dual to be more exact. ;-)

    Anyway...the problem is, that most Console Game Development Tools is for Windows.
    Does someone know any good Console Development Kit that is for OSX?

    And, a good kit. Good documentation, good tools and a preatty good community. ;)
    Everyone that have worked with the GBA DevKit or HAM knows what i'm talking about.
     
    Last edited by a moderator: Oct 31, 2005
  2. dhau

    dhau Spirited Member

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    Nope, unless we're talking traveling back to glorious 93-94 and 3DO devkit :)

    It was totally uhmgayhehe Mac. Even 3DO CDs have old Mac filesystem with resource file forks and whathaveyou.
     
  3. AntiPasta

    AntiPasta Guest

    Well, I thought that there are GBA/PS2/NGC/DC toolchains based on GCC... you should be able to compile that for OSX, right?
     
  4. y4r0ze

    y4r0ze Guest

    Maybe compile, but the docs isn't good at all i think, atleast i can't find any.
     
  5. Sally

    Sally Guest

    Since you're cross compiling, you should be able to program on any platform. But when it comes to official dev software for OSX? I think you're out of luck. Does Codewarrior make software for OSX? You might be able to come up with some hacked together linkup for codewarrior, but I haven't used a mac in years so i couldn't help you there.

    If you're desprate, you could load Yellow Dog linux on your mac and use linux for PS2's tools. But i don't think that's the route your looking for.
     
  6. y4r0ze

    y4r0ze Guest

    Hm...it isn't realy what i'm looking for, but maybe i should check Yellow Dog.
    I've tried Ubuntu, but it wasn't as good as i hoped for and it doesn't want to work on my PM G5.

    But, i'll check Yellow Dog! I don't like Linux realy, but, i've worked with it before so it shouldn't be a problem. Never though about another dist then Gentoo and Ubuntu for PPC...^^
     
  7. babu

    babu Mamihlapinatapai

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    Nor really sure if they still do.. but they did it before. iirc they atleast had a CodeWarrior PSX ver. for MacOS. (but my memory can be wrong)
     
  8. y4r0ze

    y4r0ze Guest

    No, you're not wrong...

    Q: What are the system requirements:
    A: Mac version
    Minimum Requirements:
    Motorola® 68020 processor or higher, or
    PowerPC? 601 processor or higher
    16 Megabytes of RAM
    System 7.1 or later
    CD-ROM drive for installation
    60 Megabytes of free hard disk space
    Runs on Macintosh® and Power Macintosh?.

    Windows version
    Minimum Requirements:
    PC running Windows95 or Windows NT? 4.0 or higher
    16 Megabytes of RAM
    CD-ROM drive for installation
    60 Megabytes of free hard disk spac

    But...badly, i think it doesn't work in OSX. My G5 doesn't run OS9 and, i don't want to se OS9 anymore. ;-)
    Then the Linux alternative is better i think.
     
  9. HHogan

    HHogan Robust Member

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    You can pick up a Dual G4 450 for about $300 these days, it will run OS 9 uber-fast, looks nice, and is a solid architecture.

    I still have my Dual 500 running since I bought, it's been like 5 years now and haven't had any hardware failures at all.
     
  10. y4r0ze

    y4r0ze Guest

    The system requirements are so low, so i think it would be better to get a old grey or a B/W G3. ;-)
    I mean...i realy don't use OS9 anymore, so, the only thing i would use it to IS PSX development.

    Btw...then i think it would be easier to get another PC and use it for more then just PSX development. (have one in the other room...and the G5 in my room)
    The great problem is space...i don't have space for more stuff in my little room. ^^
     
  11. zappenduster

    zappenduster Familiar Face

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    you dont have to go back so far m2 dev goes only back to 96-98 with codewarrior and so on =)
     
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