Densha de Go 64 train controller info

Discussion in 'Nintendo Game Development' started by Zoinkity, Jun 15, 2015.

  1. Zoinkity

    Zoinkity Site Supporter 2015

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    This info, in convenient zip format:
    http://www.mediafire.com/download/47t9406pda2s9s2/Densha_de_Go_64_train_controller.zip

    First, a diagram:
    [​IMG]

    Returned controller status values:
    20 04 00

    Joyport Mapping:
    start 10000000
    select 00100000
    A 40000000
    B 80000000
    C 00200000

    Throttle returns fixed values for each state. From top to bottom:
    28000000 切 (off)
    21000000 1
    20000000 2
    09000000 3
    08000000 4
    01000000 5

    The brake has a series of divisions from 000E0000 on the left to 00000000 on the right. Between each division (between clicks on the left and ranges on the right) the value 000F is passed.
    000E0000 解除 (release)

    通常ブレーキ (normal brake) is the blue range on the left. Each value is a fixed "click", though 000F0000 is returned between values.
    From upper left to the bottom:
    000D0000
    000C0000
    000B0000
    000A0000
    00090000
    00080000
    00070000
    00060000

    非常 (emergency) is the red zone on the right. It does not have fixed "clicks"; it is divided into five equal divisions, returning 000F0000 between the values. Pretty sure the game slams on the brakes full regardless the exact value.
    From left to right:
    00050000
    00040000
    00030000
    00020000
    00010000
    00000000
    At this point there is a "click", then a final step all the way at the right. This also returns 00000000 when set, serving only as a lock for the brake when at the station so the brakes aren't accidentally released.

    -Zoinkity
     
  2. marshallh

    marshallh N64 Coder

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  3. Conker2012

    Conker2012 Intrepid Member

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    Is there an English translation for the game, please?
     
  4. Zoinkity

    Zoinkity Site Supporter 2015

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    It's in the works but will take a long while.
     
  5. Conker2012

    Conker2012 Intrepid Member

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