Diablo 3 brief review

Discussion in 'Industry News' started by ASSEMbler, May 19, 2012.

  1. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Having played diablO 2 a lot, I was hoping it would be more of the same great gameplay.

    Instead what I got was an mmo game with no players.

    Gameplay is 100% linear and there's no real sense of exploring.
    * dungeons are designed in circles or a series or squares, sort of impossible to get lost
    * enemies do not mob you if you are a low level, they even flee sometimes for no reason
    * magical enemies are stupidly easy to dodge

    Rehash of D2 characters like the butcher

    Addition of crafting, which is just addictive mmo elements and really are useless because:

    The game is laughably, laughably easy. Training wheels, bumpers in the gutters while bowling,
    corks on the forks easy. I started to get bored, and was 100% unchallenged. There's just no
    fear factor to enemies.

    Multiplayer/coop
    * If you have not done that level, and other people have, they just rush ahead and blow through the content.
    It is possible to beat most of the game just by lagging behind people.
    *Unable to revisit the skipped content in single player. Those uber people who killed the boss? Well yeah,
    you can't do that in single player anymore, but you can join a multiplayer games and do it... odd.

    Items:

    Loads of rare items off the start, all useless.
    WOWification of items. Kill a boss, get welfare epic.


    In my opinion it is possible to beat diablo 3 in one day, and unless you like
    crafting or hardcore mode, there is very very little left to warrant you
    sticking around.

    Graphics 4/10 it looks like a game from six years ago.
    Gameplay 5/10 it's purely click and numeric key pressing. Easy to spin in circles or miss enemies.
    Story 6/10 everything is skippable thank god.
    Replayability 3/10 if you like to grind with carrot on a stick rewards, go for it
    Music 10/10, wonderful

    This game should be viewed as Star Wars Galaxies was. Treat it like a single player games.
    when you hit max level or kill diablo, it's time to call it quits.
     
  2. APE

    APE Site Supporter 2015

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    Pull the power to your DSL/cable modem and then review the game.
     
  3. Vosse

    Vosse Well Known Member

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    Graphically it looks nice. It's the Art Style that stinks. It isn't dark at all. It's Cartoony, simplistic , borderline Cariacture. They used this Art Style as an excuse to develop a low bottom line look to it instead of developing an even more scalable engine that make the game gorgeous for high end PCs. But of course that would mean it costs more money to make and Activision wouldn't have that! (Nor let people play offline because then they can't use the AH and give them more money in Transaction fees. Activision and Bobby Kotick's Influence are painfully obvious).
    The Character models probably have as many polygons as a PS2 character model.


    While I don't like the art style and it is the reason why the game looks the way it does. It's still good looking. Especially with Ambient Occlusion which adds another layer of depth to everything.
     
    Last edited: May 19, 2012
  4. graciano1337

    graciano1337 Milk Bar

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    All my friends playing it refer to it as Diablow or Diablows.
     
  5. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    SKiDROW PRESENTS, DIABLO 3
     
  6. APE

    APE Site Supporter 2015

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    Once again, our culture is saved for future generations by that which is not he who made the game. Can you imagine what the world would be like if ancient cultures deliberately went out of their way to sculpt from chalk to insure future business?
     
    Last edited: May 19, 2012
  7. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    Yeah, a shame somebody who isn't the company is the one who's doing it but atleast somebody will get it to work offline.
     
  8. 7Force

    7Force Guardian of the Forum

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    LOL @ comparing video games to actual culture.
     
  9. APE

    APE Site Supporter 2015

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    LOL @ your ignorance. Video games are a part of our culture. If you want to claim otherwise you ignore the fact that more people know who Mario is than who Vladimir Putin is.

    Now the age old "are video games art" is a whole 'nother can of worms.
     
  10. 7Force

    7Force Guardian of the Forum

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    They are a part of popular culture, but that doesn't mean they have any kind of lasting artistic or cultural value. Is there gonna be a single video game that will be remembered in a hundred years for its artistic merits? I don't think so. Do you really think anyone will shed a tear if they can't experience the epic narrative that is Diablo III?
     
  11. Golan Trevize

    Golan Trevize Rising Member

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    No need to wait a hundred years, I've already shed a tear for the 60 bucks I had to pay for this thing. :subdued:
     
    Last edited: May 20, 2012
  12. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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  13. pato

    pato Resolute Member

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    Blizzard focused on the art visual rather than the technical one that' s why it looks like a last gen game.

    But is funny how gamers bashes ubisoft drm, but when blizzard do this nobody says anything, instead OMG BLIZZARD IS RIGHT NOBODY PLAY THEIR GAMES IN SINGLE ACTUALLY THEY SHOULD BE MULTIPLAYER ONLY.

    Also i don´t think an auction house can be a good idea, in a matter of weeks you're gonna probably see a bunch of high level noobs, and blizzard prohibits mods.

    No offense to the good blizzard fans, but for the brainwashed ones.

    [​IMG]
     
    Last edited: May 20, 2012
  14. APE

    APE Site Supporter 2015

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    You know what else was a part of popular culture? Coca-cola.

    You're right though, to assume everything will have a lasting artistic or cultural value could be a bit of a stretch. OTOH there are plenty of songs, movies, books, etc that very few people are aware exist outside of their personal realm of expertise. Does that not make them worth preserving? At the very least could you not consider them part of a cultural heritage?

    There are plenty of games that are upwards of 30 years old that still are looked upon with some awe but they are mainly "the firsts". Tennis on an oscilloscope, Adventure for the 2600 and so on. The real problem that video games have is that after the hardware has stopped functioning and the discs have rotted away they might not be able to be played at all. I would imagine conservation efforts will be able to prevent most of this (MAME is a good example of one such project).

    But to equestion if anyone will shed a tear over being unable to play Diablo III? Maybe not today but you cannot predict what the future will hold with any certainty. People mourned the loss of DNF only to finally get it and quickly regret they had. Fact is nothing deserves to be thrown aside simply because corporate profits dictated it.
     
  15. 7Force

    7Force Guardian of the Forum

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    I guess so, but the question was about things that are popular now, but nobody will remember in the future. Today's games will be remembered in a "hey, remember that thing that was popular way back when?" way rather than because they were so artistically or culturally significant. So basically, video games are about on the same end of the cultural spectrum as Twilight and LMFAO.
     
  16. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I've decided to treat the game as single player, one time play.

    And quit before the real money auction house ruins it.
     
  17. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

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    Have you been order a rock, man? The DRM is causing a real shit storm at any community that isn't filled with BlizzarDrones.
     
  18. pato

    pato Resolute Member

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    At least on the forum that i frequent people were bashing the ubisoft drm, but when diablo 3 was launched everybody bashed anyone who criticized.
     
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