Does an HMD Importer exists?

Discussion in 'Sony Programming and Development' started by pato, Aug 3, 2015.

  1. pato

    pato Resolute Member

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    Resident Evil Survivor uses this for the models instead of the TMD or PLD, the file type manual for playstation states the HMD as HMD: Hierarchical 3D Model, Animation and Other Data. According to MarkGrass, its an evolution/version of the the TMD.

    Unfortunately I don't know programming, so I am asking if an importer does exist.
     
  2. Gemini

    Gemini Retro developer

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    It doesn't exist in the public realms. There is an official extractor called XHMD, but all it does is converting the data into human legible text. Not even the old SDK has a way to reimport them, it only does export.

    On top of that, Gun Survivor compresses most enemy files and uses non-standard primitive storage.
     
  3. pato

    pato Resolute Member

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    How did you extract the models? Printscreen using emulator?
     
  4. Gemini

    Gemini Retro developer

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    Nope, 3D grabbers are usually garbage. Overview docs have pretty much the whole structure explained and detailed. I wrote a standard HMD extractor first, then found where special data pools were in Gun Survivor and filled the holes.
     
  5. pato

    pato Resolute Member

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    Cool, because i am looking if there is any beta models.

    Looking at the PC files, there are animations for an alternative revolver, an machinegun and a beta Ark photo.
     
  6. Gemini

    Gemini Retro developer

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    There are no animations for such things, I can assure you. Those ANM files are nothing more than sprite sequences for the interface. Also prototype Ark is just his regular model with a different texture.
     
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