Dreamcast Dev, Serious Help!

Discussion in 'Sega Dreamcast Development and Research' started by TheDeathcoaster, Mar 10, 2007.

  1. TheDeathcoaster

    TheDeathcoaster Game Developer

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    So I've been reading up on DC Homebrew dev, and finding the general documentation pretty poor unless you really like *nix.

    I don't like *nix, but decided to give some deving a shot. So I have KallistOS and cygwin set up and running fine. I can compile the examples to a binary file fine.

    Then, I get lost. I don't have a coders cable or a BBA, I planned to test building some CDRs and seeing how it worked (A messy method, for sure. But cheapest one to see if its a feasable system for what I am planning).

    If someone could provide a simpler walkthrough for me, for someone who hates the *nix, I would be very appreciative :)
     
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