The flash ROM is probably too old. Originally, the TOOL did not support disc booting on its own. If you really, really, really want to boot a disc that way, you have to update the flash. Otherwise, you have to write a program that boots the disc. For example (if SLPM_550.52 is the executable on the disc): Code: LoadExecPS2("cdrom0:\\SLPM_550.52;1", 0, NULL); BTW, the TOOL is controlled from a PC over the network. Normal developers do not log into the TOOL's terminal.
For booting retail titles, ROM version shouldn't matter I suppose (games should IOP reset and reload with their own modules from their disc)... Drive could be bad. But at least you are in Japan and it's easy to find SCPH-10000 for repair parts (SCPH-10000 has same laser pickup and disc circuit as DTL-T10000)
He got the flash ROM updated and could boot discs. There is no code to boot discs directly, in old flash versions.
I don't know the specific version, sorry. It's in-between the flash versions that are leaked onto the Internet (quite a number aren't leaked). I know that it's somewhere around v2.3. If you flipped the operating mode switch to WS mode (which has flash v1.00), then you'll experience this behaviour because OSDSYS is missing and there is no support for disc booting within the EE kernel (as in, EEBOOTP bit 1 is not supported). On such a ROM, entering reset 2 100 into dsedb will not do anything.
Does dsedb give you any error message? Such as no disc... = just read the whole post, no message at all huh? = I think sp193 is right, search for t10000-rel300.bin and flash it using dsflash. I have been using this version for long time and it works very well.
If the optical drive has a problem, then one would have at least seen some messages from OSDSYS about loading the game from the disc. The status will also be Run instead of Stopped. I do not remember where I saw it mentioned on how to boot a disc on the early ROM versions. It was either in one of the SONY BB messages or in one of the documents from one of the early SDKs that were leaked.