Everdrive 64 + 64DD finally works OS1.27 I recently bought Everdrive 64, I got v2.01 with usb port. But it doesn't work with 64DD. When I start Everdrive with 64DD, I got different errors messages : init error: 81, 85, 86 The problem is in os64. If you can find errors, I could try your modification. My idea was to load modified roms like F-Zero X or others combo games. V64jr works with 64DD. But it needs LPT port. So Everdrive would be easier.
This has been discussed before. I know krikzz knows about it, but I'm not sure its high on his list of stuff to do. Maybe as simple as he doesn't have a 64dd to test it on.
Depending how the hardware mapping works it may never be compatible. To function, the entirety of 05000000 and 06000000 must be free. If he happened to map the device to either domain range, well, that buggers it all up and you wind up with interfering signals. Don't know if that's certainly the issue, but wagering a guess. Incidentally, V64jr's internal rdram is mapped to normal cart space and the cart on the back follows it; depending on the size of the device is where this lies presumably. That's why you don't have this kind of issue though with the old Bung models.
I have good news I found the problem. This is only the OS 1.28 which don't work with 64DD. Under 1.28, it works. video: http://www.youtube.com/watch?v=N19iWclch2k I hope that KRIKzz will correct this problem in the next OS.
400usd i pretty huge amount for me, I have a lot of retro stuff, but i did not ever bought retro items more expensive than 200-300usd. I have wife and two kids, they want eat every day
Apparently ElBarto knows the details of all your financial responsibilities and priorities. Got to love people that make assumptions. :stupid:
I do not make assumptions, I simply rolled the numbers. Let say that krikzz sold 200 unit of each everdrive made (MD, super, master, GG, turbo, 64). I do not include the mega or the sd2snes. It represents a revenue of $97800. krikzz already said here that he solder all the parts himself and based on the MD part, you can say that the median cost for producing a everdrive unit is $40. So it give krikzz a profit of $49800 for the last 2 years and 7 month (krikzz joined in april this forum, that's when most of his client bought an everdrive). This give krikzz $1606 per month for the last 2 years minus taxes. Let's say ukraine have really high taxes, like 50%, it gives him $803 per month. Average salary in ukraine is $319 per month. So I can assume that krikzz (even with wife, child, food to pay etc ...) is still making a pretty good amount of money. And last but not the least, we ALL know that krikzz didn't sold only 200 units of each everdrive
^ Exactly. Now back on topic. So anything under OS 1.28 will run the 64DD with ED64 huh? Wonder what was changed in 1.28 then.
I totally agree. I would have understand a response like : "I can't afford a $400 thing right now, for maybe the 20 people in the world who have it". But not the whole thing about how $400 is high for him.
I don't see much value in this. The segment of owners with both 64DD and Everdrive has to be microscopic. Especially without Japanese menus for 64DD's main audience.
How so? Jimmy130 said that OS 1.27 works with the 64DD, but 1.28 does not. So the 64DD can work with the EverDrive64 its just a matter of figuring out what caused it to stop working from 1.27 to 1.28. 64drive is a very nice cart, but people act like its more powerful than the EverDrive64 or something. I believe it uses the exact same Cyclone II FPGA (maybe I am wrong). I still think there is a lot of confusion (or misinformation) about the 64drive vs. the EverDrive64.
Maybe he means that the 64drive creator (who is or was a member at this forum right?) may own a 64DD or be interested in toying with it in combination with the 64drive. Afterall he is interested in N64 homebrew development I think. But you are correct SAG that if an earlier version of ED64 did work with the 64DD attached then clearly some change was made that caused a conflict and could be reworked. Is it really worth KRIKzz's time to worry about it? As previously stated very few people own the 64DD. If you do then you can use the older software or just disconnect the 64DD while using the ED64.
Maybe. I may be hyper sensitive to the 64drive vs. EverDrive64. Some people treat the 64drive like its the SD2SNES compared to the Super EverDrive.
I think it was cause 64drive was announced first way before everdrive and was exciting cause no one thought such a cart was possible since old ones used odd interfaces and devices. Of course everdrive 64 announced later but came out sooner. 64 drive had a nicer design and packaging, but at the end of the day everdrive 64 is just fine.