Famicom Multi Adapter AX-1

Discussion in 'Rare and Obscure Gaming' started by mdmx, Jul 3, 2011.

  1. mdmx

    mdmx Familiar Face

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    I've came accross this adapter:

    [​IMG]

    It's called Family Computer Multi Adapter AX-1

    I bought it, because it looked so obscure:) Furthermore I hoped that it will allow turbo or auto fire functionality for the Famicom. Unfortunately this is the only feature which does not seem working :confused:

    What I currently know:
    - The device has a headphone socket and it does output the sound of the Famicom. The sound regulator controls the volume
    - When slow is selected, the start button will be repeatedly triggered. This simulates a slow motion. The speed regulator controls the rate

    What I don't know:
    - Mode 1/2 switch. Some games do not start up in Mode 1.
    - 1/2 Play switch.
    - B/A switches. I thought these switches would be for turbo/auto fire. But it doesn't work. I tried it with several games.


    I'd be happy about more information about this device, especially what I can do with all those switches.
     
  2. derekb

    derekb Well Known Member

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    I love the old 'press start really fast = SLOW MOTION'
     
  3. mdmx

    mdmx Familiar Face

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    I've tested it with a game pad on the second controller port. Turbo fire works on the 2nd gamepad.

    I tried several combination's of the Mode and Play switches, but it doesn't work for gamepad #1. That's a pity, because turbo fire would be quite helpful in a lot of shooters.
     
    Last edited: Jul 4, 2011
  4. rosewood

    rosewood Rapidly Rising Member

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    Did you try it with a first generation Famicom or an FC Twin?
    Maybe it works with non-detachable controller Famicoms only...
     
  5. mdmx

    mdmx Familiar Face

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    I don't own a first gen Famicom, but I will ask a friend for help.
     
  6. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Possibly used for leveling in rpgs? I know there was a macro device for grinding DQ characters.
     
  7. Jamtex

    Jamtex Adult Orientated Mahjong Connoisseur

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    The play switch should change the autofire between players one and two. Try plugging in two pads in the system as it was designed for the original FC which had two pads hardwired in.

    Not sure what the Mode switch does, but here is a (poor) scan of the back.

    [​IMG]
     
  8. Calpis

    Calpis Champion of the Forum

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    The expansion port does not provide access to controller #1's data line, so I don't see how direct #1 control COULD work without being able to plug another external controller into the device.

    Most FC games are programmed for P1 to respond to controller #1 and #3, and P2 to respond to #2 and #4 (allowing simultaneous use of built-in and external controllers).

    All I can think of is that the device samples #2 and redirects it to #3 to control P1. In this case you'd always have to use a controller in #2.
     
  9. mdmx

    mdmx Familiar Face

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    That could be true. I've noticed that I can control some games with controller #2. However it doesn't work with all games. I have to do a few more tests.

    I still wonder what the MODE and PLAY switches do.

    @ Jamtex: thanks for the scan. Hopefully someone can translate a few lines.
     
  10. mdmx

    mdmx Familiar Face

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    Last edited: Feb 27, 2013
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