That means giving Final Fantasy XIII a second chance, post-release, would reveal it to be one of the greatest games of the generation. So... no... it's not Nuts & Bolts all over again. Square-Enix should have poured all their next gen RPG funds into The Last Remnant. Still the most (unfortunately) under-appreciated and broken/incomplete JRPG this generation. Lost Odyssey is still my "unofficial" Final Fantasy XIII. (Now where's my next console JRPG, Sakaguchi?) PS3 fans should take a look at the amazing use of space on the BluRay disc for the game. Off the top of my memory, I seem to recall there being roughly above 6gb of actual game data and 32gb of FMVs. Also, if stuff doesn't make sense or fit in (in a game type of way) -> Throw it out and bring it back later when/if it makes sense.
Wada-baka of course :crying: I finished this one too... damn hated it. I'm about to sell it. I still have my other FF games. Never sold any of those. Until today.
There is a 7-foot blond guy with a friggin sock over his 2000-xmen-jean-grey haircut, cant get gayier than that... Oh and theres also a stereotypical black guy with an afro and, get this: a friggin chicken (chocobo, wutevs) living in his fucking hair! Whats also there? a watermelon? ¬_¬ FFXIII: KKK GAME OF THE YEAR!
Honestly what did you expect? This is typical Nomura-ware. This is one area in Final Fantasy that hasn't changed at all in recent years and I don't think that's a compliment. I'm don't have real high hopes for this game but I will most likely buy it. Ever since Squaresoft the developer became Square-Enix the game publisher and developer Final Fantasy hasn't been the same. It's not that all their games are terrible, but the choices in what they decide to keep (main characters still use swords while everyone else has guns), and change (typical summons are ships and now motorcycles) leaves something to be desired. It also doesn't help the fact that they have so many spin-offs for their games. Square-Enix seems to be making money by quantity rather than quality these days. Meanwhile you have developers that can create similar games that have the Final Fantasy feel to them (mistwalker) or better games that aren't stuck holding the FF traditional stuff (such as Atlus, Level 5, Sega, Namco-Bandai).
Buying first chance I get. Unlike most people now days I still enjoy and welcome all new forms of FF that they make(and don't cry and moan like an Angry Squaresoft fan, move on people)(and sure at first I didn't enjoy XII that much but now I love it) . If it was exactly the same since FFVI then it would be boring. And also someone made a comment about the characters looking gay, ^ as if the characters didn't look any different back in the day(infact they almost all looked similar for the first VI games just like for the second Six there is a similar style so you can't argue that IMO). So no bother to me i'll enjoy it as much as I did FFI
To you. Personally, I think FFIV: The After Years is the best game Square has made in over a decade, yet I still would have preferred that they left the battle system as it was instead of adding the moon phases to it. It has nothing to do with being a "Squaresoft" fanboy, rather, it has to do with liking a specific type of game (of which it seems that Square does not want to make anymore).
BTW, check this cosplay promo for the game OK, maybe, MAYBE, they couldnt find an actual black guy in all of japan, but are you telling me thats the tallest guy they got?
This goes for me as well. I've also never grown tired of the 'traditional' battle system, and lovely 2D quests. It would be nicer to see them cater to both sides a little more. I'm sure there's alot of people who grew up playing those type of rpg's, who still enjoy them. These days (due to the lack of rpg's being released of that type) I spend more attention on unofficial translations. If Square decided to translate and re-release some of their old games (like Treasures of the Rudras) I certainly wouldn't hesitate to buy them. With the virtual console, the costs of producing something like that really couldn't be that high. That was always one of my biggest hopes when virtual consoles started being announced.
I think theres a few things that happened that caused Square to take the direction they are in. One is the huge success of Final Fantasy 7, since many of the young programmers at Square are there right now because of that game. The other influence is Kingdom Hearts. Kingdom Hearts and its sequel are probably the two most influential games in regards to what happened to Square. The action/rpg formula was an instant success with the first game and the second game solidified that with its devoted followers, who are even more fanatical then Final Fantasy fans. Crisis Core, FF12 and now FF13 all take something from Kingdom Hearts. Now personally I prefer the Final Fantasy entries but I think you can draw a direct line from the Disney games to current Square games. Since the last few Final Fantasy games have been very strong, in my opinion, I welcome the change. Square also has Dragon Quest which I believe caters to the more traditional jrpg formulas (I haven't played it but thats what I understand).
nah, DQ is not a tradition jrps in my eyes... the old FFV-FFVI were the real champions... also it's a F-king final fantasy games where the hell is my medioeval/steampunk setting!? square died the day when they tried to widen their audience by inserting love stories and emo heroes....
The point about SQFanboy's was more about the general hate modern Final Fantasy gets about every game not being FFVI , Chrono Trigger or XenoGears. Oh So Cecil wasn't Emo? Seriously the Emo argument if fucking retarded. F-ucking R-tarded. Nothing gets me in a rage more than when people say stupid shit like that. *air out* Whatever works for you. I'll be off enjoying myself while you wish you were still in 1994. BTW Cecil and Rosa are calling
Karsten - Play The Last Remnant. Also, I thought Dragon Quest (in its original form and most sequels to follow) was like the very definition of what once was a JRPG, in the type of sense that it just like Final Fantasy 1 was just a consolified copy of Ultima III (a game every JRPG "father" seems to've admitted to having had a major hard on for at the time) I always felt that FFXII was just FFXI offline (as far as gameplay goes) I thought pop music was pretty cool when Michael Jackson was doing his thing, but that doesn't mean I love all the boy bands that started showing up soon after. That's a change I find about as welcome as some of the stuff I see in FFXIII. In all seriousness; Nomura really needs to find himself some new sources of inspiration other than "What have I done before?" and "What is Gackt wearing today?" The best Nomura designs have always been the ones in games where he hasn't been the Art Director (as in someone else has the job of reviewing his art and telling him what to do and don't do). At some point, he suddenly became his own director and got way too much creative freedom (which is strange to give to someone who hardly has an imagination) I hate the visual presentation of FFIV: The After Years. It reeks of laziness and lack of style. This has nothing to do with the idea of tracing sprites and reusing old assets, but the way they've mixed two entirely different art styles. The background tile sets are all made of 16x16 grids, as used in FF1-5, while the character sprites they use are all 24x16 (or whatever) as used in FFVI. The WiiWare version just made it all even more gaudy with its half-assed widescreen implementation and style-breaking text boxes. Again, I shall mention The Last Remnant as a horribly under-appreciated (and broken) game. Put a side-quest "When and where to find" guide in one hand and play through the game with the other. (PC if you want the easy version or 360 if you've got the balls and brains. PC hard seems to almost be 360-ish, but the lack of a leader limit + inclusion of a way to disable unwanted skills still gives you an insane advantage) The Last Remnant also has the medieval setting everyone seems to love and embrace + a fantastic soundtrack.
Has it never occured to you that they aren't fanboys but just don't enjoy the new direction the combat system is going? There's nothing wrong with trying something and not enjoying it.
Didn't see the comment about love stories and emos, but on that subject; I recently did a tiny analysis of / write up on FFVI for a friend of mine about how every single character in that game has a major relationship issue, but somehow doesn't come off as emo as they're hardly ever being a bunch of winers about it (he hates JRPGs, as every single one of them that he's tried in his recent years of gaming have been about mid-teens making a scene about trivial issues). Anyway, in FFVI, they all have tragic and/or depressive pasts, but they're never tragic or depressive as people. There's hardly ever and self-pity stuff going on and not everyone's past is the center of attention either. Most of it only really reveals itself if you dig around, as the characters never really go around advertising their issues or scream for attention at every given time. It also helps that everyone's got contemporary/consistent designs and don't look like they're fresh off the set of an extreme makeover with personal stylists and tailors to do their hair, make up and clothes.
THIS. You can have "sensitive" themes in games, but it's all up to the way they fit in the game. In the old FF you had people dieing like in FFV, love relationships and sad past like in FFVI and FFIV but the sadness out of it it's not a main part of the game/plot. and concerning TLR, i hope it'll be released on PS3... no word of it being cancelled nor words of it being released. So i guess it'll be canned
Its funny as I was playing I couldn't help but notice how much I liked Lightning's appearance until it dawned on me that shes built and styled like some girl off America's Next Top Model! Great character though.