First Party NES Development Documentation

Discussion in 'Nintendo Game Development' started by segaloco, Jun 7, 2011.

  1. segaloco

    segaloco Enthusiastic Member

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    Is there any documentation from Nintendo themselves in respect to the NES's workings like the PPU or some more detailed hardware stuff?
     
  2. Calpis

    Calpis Champion of the Forum

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    Yes it exists, and it's been sold, but never scanned and released. Now with the chips decapped it's really only of "use" to collectors.

    Additionally it's been mentioned by past developers that the official documentation was seriously lacking depth (and some only received a Japanese manual) so I doubt they detail the inner works, patents are the place for that. (What exactly do you mean? You program 6502 in assembly so of course it's going to outline registers. Since when does any official documentation go deeper than that though?)
     
    Last edited: Jun 8, 2011
  3. MottZilla

    MottZilla Champion of the Forum

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    The PPU was decapped? When did this happen? Have any emulators moved toward perfecting emulation with whatever knowledge was gained?
     
  4. segaloco

    segaloco Enthusiastic Member

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    Well I don't program fo rthe thing but I've just always wondered how complete Nintendo was in describing these things. I guess they weren't very complete at all 3: Oh well :p
     
  5. Calpis

    Calpis Champion of the Forum

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    I thought so... Maybe it's just in the pipeline. I think I read Quietust is RE'ing the APU.


    It probably was pretty rough, but still sufficient if you aren't going to perform extreme raster tricks. Programmers tend to enjoy complaining about support even if they have what they need. I'd really like the document just to know the Nintendo sanctioned names.
     
  6. Alchy

    Alchy Illustrious Member

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    Dare I ask how much those docs went for when they've sold in the past?
     
  7. Calpis

    Calpis Champion of the Forum

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    I have no idea. Probably too much, but less than a recent console or two.
     
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