Hi all, i have a FM-Towns Marty system that exhibits a weird sound issue - a loud white noise that kicks in when (i think) digital samples or CDDA are being played. The white noise overlays the sound thats supposed to play almost completely, and slowly fades out as the sample / sound output ends. An example is the intro of Rayxanber Yet strangely, in some games, like Bubble Bobble, there is NO issue at all, sound plays perfectly. I suppose it could be clean when only the synth channels are playing. Is this a pattern someone has experiences before? Could be a capacitor issue... thanks for any help, tubo