forget about the tools/utils~

Discussion in 'Xbox 360 Development' started by cecaa1030, Oct 2, 2009.

  1. cecaa1030

    cecaa1030 Member

    Joined:
    Sep 27, 2009
    Messages:
    9
    Likes Received:
    0
    sorry for asking some tools/utils in other thread which may cause a leak.
    forget about the tools or utils, can someone give a direction on the algorithms or detail inside how to patch the TU correctly? I don't think there are many people interested in it, and it won't cause a leak.

    I tried the normal ways but not working for some TUs, some one told me I need to patch the xex by hand, even within the original PE.

    that could be complicated, can someone give some even a little detail?
    I tried to disassemble the xex by IDA, but no clues where to modify.
    Do I have to trace the error then correct it? that would be so hard without a way to debug, even I can debug, I don't have the sources, I can't recompile the program. All I can do is to edit the hex. can somebody give me some clue?

    Thanks!
     
  2. schwatter

    schwatter Spirited Member

    Joined:
    Nov 25, 2008
    Messages:
    159
    Likes Received:
    0
    So, the first clue is, don't open several threads for one subject.
     
  3. cecaa1030

    cecaa1030 Member

    Joined:
    Sep 27, 2009
    Messages:
    9
    Likes Received:
    0
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page