I'm planning on making a simulator for Forza 4 that will take game data such as G-forces, car velocities/acceleration or whatever else is available, and will make the user physically experience the driving by way of actuators on the chair / steering wheel etc. In other words, pretty much what this video demonstrates: So my question is: how can I go about getting that sort of data from the XBox? I'm wondering if the XBox/Forza developers anticipated this requirement for arcade simulators and that maybe such data is already available for controllers plugged into its USB port, or something? I've done quite a bit of searching with no clues at all! Obviously the simpler the solution the better, so maybe it could be as simple as getting a cheap wired XBox controller, and tapping into the USB data being sent to it?
chromexmods on 7sins managed to pull data from ram and read it back into visible numbers on an instrument cluster, but you need a jtag or a devkit to do this.
Thanks! Sorry for posting in the wrong place. Stipo, that sounds seriously involved!! Last time I heard "JTAG" it was shortly before I quit my job lol.