Game genie codes for the super famicom

Discussion in 'General Gaming' started by Pikkon, Apr 26, 2009.

  1. Pikkon

    Pikkon "Moving in Stereo"

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    Does anyone know of a websites had has game genie codes for the super fami,I have looked quite a bit and I only found codes for super donkey kong.

    I have tried using the US codes with my fami games but none will work.
     
  2. MottZilla

    MottZilla Champion of the Forum

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    Game Genie codes are effectively ROM patches. Because japanese games and american games are built from highly modified sources the values in ROM you want to patch have moved. If you take a US game genie code, find the location in ROM, you may be able to search the japanese ROM for a similar piece of code by searching for a string of bytes around that area.

    Alternatively you could make your own game genie codes from scratch pretty easily. Use ZSNES to find the value in RAM, then you'll have a Pro Action Replay cheat. Then you search the ROM for the opcodes that modify that value in RAM and change them. You then take your changes and convert that into a game genie code.
     
  3. sayin999

    sayin999 Officer at Arms

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    I was wondering motzilla how I would go about that for n64 games with a gameshark pro, cause I have a Japanese copy of star wars shadows of the empire but the American gs codes won't work on the Japanese version.
     
  4. MottZilla

    MottZilla Champion of the Forum

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    Sorry but I don't know much about the N64 with tech info. I can tell you that GameShark codes often modify RAM variables unlike Game Genie which intercepts and patches ROM access. So while applying Game Genie patches to a game is easy, with GameShark/PAR codes you'd have to probably disasemble the game and find the code that changes that variable.

    Also, you'd have to refind the variable's address in RAM as the japanese and US versions have been recomplied and it's pretty likely that the changes made caused the variables to move around in memory. I think your best bet is picking up the US version or making your own codes for the JP version.
     
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