Gamecube DVD-ROM speed?

Discussion in 'Nintendo Game Development' started by splith, Jul 15, 2010.

  1. splith

    splith Resolute Member

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    Anyone know what X or MB/s the internal DVD-ROM reads from discs at?

    Ordered an FPGA development board and gonna attempt to go from alternative storage > DVD pinout...

    So I'm thinking about what medium to store the data on right now; IDE ATA (Seems good, universal, annoying 35+ pins to account for and create code for), MMC/SD (Can operate on 3 wires or 6 or something using SPI, seems simple and apparently kingston ultra have 10MB/sec read speeds) or RAM somehow.
     
  2. shuffle2

    shuffle2 Rising Member

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    somewhere between 3-4MB/s, forget where I read it. 3.85 iirc
     
  3. splith

    splith Resolute Member

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    Ah awesome, so SD-card reading isn't out of the question!
     
  4. crediar

    crediar Rapidly Rising Member

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    as long as each read finishes within 10s your are good since that is the timeout.
     
  5. splith

    splith Resolute Member

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    Haha, 10 second timeout, think the game would be lagging like hell with that ;p
     
  6. n64coder

    n64coder Robust Member

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    @splith: are you trying to do that DVD replacement project from the plans at that crazynation website?
     
  7. splith

    splith Resolute Member

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    Kinda, but they won't work as I'm building it all on an Altera Cyclone III chip!
     
  8. emu_kidid

    emu_kidid Enthusiastic Member

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    The 10 second timeout is incase of read errors and it's only present on the NGC SDK DVD read functions (it's only software limited there).

    From Wikipedia:
    .

    In my tests, almost all games are fine with 2mb/s as the amounts they request are quite small per second. Also, 2.0MB/s is on the inner part of the disc, as you go more towards the outside, it slowly gains speed as it's CAV.
     
  9. Dragoon

    Dragoon Spirited Member

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    From what I readt on several sites I can say the read speed is 4x
    and my guess is.. 3.125 MB/s is 4x? (@emu-kidid)
     
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