Gamecube games on PAL Wii - 576p/480p possible over component?

Discussion in 'Nintendo Game Development' started by windjammer, Mar 24, 2018.

  1. windjammer

    windjammer Spirited Member

    Joined:
    Feb 2, 2009
    Messages:
    181
    Likes Received:
    3
    I've got a PAL Wii+Component cable which is gathering dust and I fancy some Easter double dash/f-zero-X next week. Does anyone have any experience with the configurations below?
    • Is it possible to play PAL Gamecube games in progressive scan on a non modded PAL Wii?
    • Would soft-modding the PAL Wii with Priloader allow me to play NTSC games in progressive mode?

    Cheers!
     
    helakustorm likes this.
  2. helakustorm

    helakustorm Robust Member

    Joined:
    Oct 16, 2016
    Messages:
    257
    Likes Received:
    12
    Here is a list with progressive supported GameCube games: https://en.wikipedia.org/wiki/List_of_GameCube_games_with_alternate_display_modes
    I have read on some forums that PAL games doesn't support progressive.
    Enabling progressive on Wii will enable progressive on GameCube games but using the same method like in that link:
    If you mod your Wii console I higly recommend using Nintendont for GameCube games.
     
    Last edited: Mar 24, 2018
    windjammer likes this.
  3. PixelButts

    PixelButts Site Soldier

    Joined:
    Aug 19, 2014
    Messages:
    2,665
    Likes Received:
    1,808
    Seconding the above
    It might work, some work, might not have any major effect if it does work. All depends on the game. Nintendont just works the best.

    Additionally if you go the mod route, I suggest you use component cables or wii2hdmi. I would also like to warn that some games have issues doing this (Mega Man X Collection for example) due to them trying to run in 240p which breaks the component part of Nintendont (I'm almost certain they're working on a fix for it since I last looked)

    Additionally there's some other settings that can be used to tweaking purposes (forced video mode, forced signal mode, forced region mode, etc)
     
    helakustorm and windjammer like this.
  4. MonkeyBoyJoey

    MonkeyBoyJoey 70's Robot Anime GEPPY-X (PS1) Fanatic

    Joined:
    Mar 1, 2015
    Messages:
    1,738
    Likes Received:
    312
    There are some PAL GC games that support 480p. You'll need to have progressive scan enabled in the Wii Menu Settings first. Checking that list linked above, F-Zero GX supports it but not MKDD. You're out of luck for a PAL copy of MKDD. I recommend importing the US version and modding your Wii or import both a US copy and a US Wii.
     
    helakustorm and windjammer like this.
  5. helakustorm

    helakustorm Robust Member

    Joined:
    Oct 16, 2016
    Messages:
    257
    Likes Received:
    12
    PAL 480p: Progressive Scan (480p) support available for PAL (by forcing a NTSC signal through the use of modchips or boot discs). Includes Europe, Oceania, and parts of Asia and South America.
     
    windjammer likes this.
  6. windjammer

    windjammer Spirited Member

    Joined:
    Feb 2, 2009
    Messages:
    181
    Likes Received:
    3
    Thanks all. Really helpful, I'll report back with any oddities...
     
    helakustorm likes this.
  7. windjammer

    windjammer Spirited Member

    Joined:
    Feb 2, 2009
    Messages:
    181
    Likes Received:
    3
    Interestingly despite the Wikipedia list I managed to get the euro Double Dash and many other PAL titles running 525p@60Hz. Thanks for pointing out Nintendont it worked a treat!

    [GALLERY=media, 2650]IMG_20180329_171618_534 by windjammer posted Mar 29, 2018 at 8:30 PM[/GALLERY]
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page