Games Gateway - Dreamcast successor

Discussion in 'Sega Dreamcast Development and Research' started by ave, Mar 20, 2011.

  1. ave

    ave JAMMA compatible

    Joined:
    May 21, 2006
    Messages:
    5,644
    Likes Received:
    61
    I'm sorry if this has been discussed to death before, but I couldn't find anything about it on the forums by searching for "gateway".

    Back in 2001 there were pictures of the so called "Games Gateway" floating around, stating it was the Dreamcast successor and to be released in 2002 for 600 Euro.

    [​IMG]
    [​IMG]

    Anyone know what happened to it? Are there more pictures available somewhere? More information about the cancellation of the development? A link to an old discussion would be fine. :)
     
  2. wombat

    wombat SEGA!

    Joined:
    Mar 14, 2004
    Messages:
    2,671
    Likes Received:
    319
    It's a satellite receiver made by PACE, the idea was that you would be able to DL Dreamcast games with your satelite dish to the internal HDD. AFAIK it's a working prototype and they showcased a couple of games for it.
     
  3. neoblast

    neoblast Robust Member

    Joined:
    Jan 8, 2008
    Messages:
    248
    Likes Received:
    0
    Aren't these the so called set top boxes?
    A mix of dvd players, dreamcast and cable tv receivers
     
  4. runkthepunk

    runkthepunk <B>Site Supporter 2013</B><BR><B>Site Supporter 20

    Joined:
    Aug 13, 2010
    Messages:
    209
    Likes Received:
    0
    Hey nice pictures of the system set-up, not seen those ones before.

    I was pretty excited about this back when it was announced and was well up for buying one but it all went pear shaped.


    Hey wombat don't suppose you remember which games they demo-ed with the system?

    Obviously it just looks like a DC butchered to fit inside a pace box but I want to know how they are running the games from the internal HDD if at all.

    If the Pace box itself connected to the internet for downloads to the HDD
    and the games ran working with full speed sound etc they could have been coming down the BBA route from the internal HDD and then playing through the DC as normal (via new software / re-write)

    But if they simply swapped the GD-ROM drive for a HDD on the board and re-wrote some software that would be very interesting indeed. As it would prove feasible to run games directly from a SDHC Card through the GD-ROM drive components sans the drive assembly.

    If the SD Adapter that runs through the small serial port thing on the back of the DC can only play some games okay through Dreamshell because of a lack of port speed these Pace guys must have hooked it up really well using their own techniques.

    Of course they had access to Sega documents, software creators, hardware components etc.

    what was achieved by DC Swat is fantastic but it would be great to see it go to the next level. :)
     
  5. wombat

    wombat SEGA!

    Joined:
    Mar 14, 2004
    Messages:
    2,671
    Likes Received:
    319
    You can find more information here:
    http://www.gamespot.com/news/2681885.html

    In the pictures you can see Sonic Adventure 2 running from the box :). Also I remember having read that they also tested Crazy Taxi and Sonic Adventure.
     
  6. runkthepunk

    runkthepunk <B>Site Supporter 2013</B><BR><B>Site Supporter 20

    Joined:
    Aug 13, 2010
    Messages:
    209
    Likes Received:
    0
    Yeah just found the gamespot article very interesting.

    If the games you mentioned worked from a HDD thats very cool indeed

    I want a small-ish handheld DC and if the drive can be done away with its totally possible. :thumbsup:

    Thanks wombat

    Having re-read the article its sounds as though they really were almost ready to go with this thing until it went belly up and thats a shame.

    What really made me laugh though was this: Pace claims...that each game will take approximately three minutes to download

    wow super fast connection especially for 2001

    This prototype needs to be found however and I want it!
     
    Last edited by a moderator: Mar 21, 2011
  7. wombat

    wombat SEGA!

    Joined:
    Mar 14, 2004
    Messages:
    2,671
    Likes Received:
    319
    These estimates are probably true, because it uses the satelite dish for data transfer (which is pretty fast!).
     
  8. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    Satellite data transfers can be really, really fast. Problem is that most consumer dishes don't support full-duplex communications over the satellite signal itself and require a modem for dial-up to request the data in the first place. Now I think you can use broadband equivalents of course.

    I recall vividly ODCM here in the states going on about how we would soon be playing out DC games off set top boxes via a DC on a chip type setup. At the time it was mostly speculation and planning done by Sega with no prototype being shown before the magazine was finally disbanded.

    Really excited to see the technology actually went somewhere!
     
  9. runkthepunk

    runkthepunk <B>Site Supporter 2013</B><BR><B>Site Supporter 20

    Joined:
    Aug 13, 2010
    Messages:
    209
    Likes Received:
    0
    Really?! wow I just think of satelite signals being badly interfered with when it rains and thats it! If its 1GB per disc (okay most games don't have to take up the whole 1GB) thats over 300 meg a minute crazy fast!

    Hope someone gets their hands on this at somepoint in the future
     
  10. neoblast

    neoblast Robust Member

    Joined:
    Jan 8, 2008
    Messages:
    248
    Likes Received:
    0
    I think I once saw a post about someone buying one of these in an acution...
    Any idea who it might have been?

    It was years ago though...
     
  11. Alchy

    Alchy Illustrious Member

    Joined:
    Apr 6, 2004
    Messages:
    6,216
    Likes Received:
    19
    Consumer satellite internet download speeds aren't that impressive. 1Mbit or thereabouts, from what I remember. At that rate (6MB/min) it'd take more like three hours to download a 1GB file, not three minutes... although obviously most DC games aren't 1GB in size anyway.

    What's the max speed that can be expected of a satellite connection, anyone know?
     
  12. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    Depends on if you want to talk consumer or military grade. I'm sure the military has satellites capable of far more bandwidth than consumer satellites.

    I'd also imagine you wouldn't be streaming down an entire game to store in 1gb+ of ram? More likely just the necessities as they get in demand. Only problem would be the latency satellites have which would make load times interesting.
     
  13. billcosbymon

    billcosbymon Guru Meditation Error

    Joined:
    Dec 31, 2009
    Messages:
    660
    Likes Received:
    48
    Damn that is sick, i hope one of them shows up and we get to see it running:)
     
  14. Alchy

    Alchy Illustrious Member

    Joined:
    Apr 6, 2004
    Messages:
    6,216
    Likes Received:
    19
    It's a PVR so a HDD is essential anyway. There's no way they'd bother with portioned streaming, that'd require extensive reprogramming of the games themselves.
     
  15. Jenkins

    Jenkins Spirited Member

    Joined:
    Oct 28, 2007
    Messages:
    142
    Likes Received:
    1
    [​IMG]
    It looks like they used the (US?) Dev-Kit boot-up animation. Interesting...
     
    Last edited: Mar 20, 2011
  16. Dreamcast

    Dreamcast Intrepid Member

    Joined:
    Jul 17, 2007
    Messages:
    619
    Likes Received:
    35
    Since it's blue, it would be the PAL Dev.Box animation.
     
  17. runkthepunk

    runkthepunk <B>Site Supporter 2013</B><BR><B>Site Supporter 20

    Joined:
    Aug 13, 2010
    Messages:
    209
    Likes Received:
    0
    Wonder why the deal fell through in the end I guess there are all kinds market reasons but taking a peek at the Pace website it reads:

    Pace At-a-Glance

    Founded in 1982
    FTSE 250: PIC
    FY2009 Revenue: £1,133,442,000
    FY2009 Employee Count: 1200 (approx.)


    Thats serious revenue! obviously doesn't say their profits but must be making some beans! we all know about SEGA's lack of cash at that time so maybe Pace thought twice about getting into bed with them.
     
    Last edited: Mar 20, 2011
  18. Anthony817

    Anthony817 Familiar Face

    Joined:
    May 12, 2010
    Messages:
    1,078
    Likes Received:
    535
    This reminds me of the internet cafe things that also had Dreamcast innards.

    http://www.assemblergames.com/forums/showthread.php?t=23702

    Didn't some guys with LinuxDC get an IDE HDD interface working? I could have sworn they did.
     
    Last edited: Mar 20, 2011
  19. ASSEMbler

    ASSEMbler Administrator Staff Member

    Joined:
    Mar 13, 2004
    Messages:
    19,394
    Likes Received:
    995
    Looks like working gdr emulation or a naomi ram type interface from the gdr module
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page