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GCN SDK (2001) and more

Discussion in 'File Downloads - Share and Request' started by Dragoon, Jan 15, 2011.

  1. Dragoon

    Dragoon Spirited Member

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    Package contains:
    -GCN SDK 2001
    -GCN SDK Patches
    -NPDP-GDEV Driver
    -NPDP-WIF Driver
    -usb2exi driver
    -AMC DDK v302
    -AMC DDK v302 patch 3 (Backup your old fld.dll to prevent reinstalling if you
    have issues with the dvdeditor (see edit3))
    -Cygnus_B20
    -ddpack v101
    -makegcm v100
    -GBA patch
    -dspin_0_94_en_beta
    -ghio (dump data in EFB)
    -nddemo v108
    -dodgerdemo
    -archiver v100
    -GCN Character Pipeline SDK v10
    -PC GCN emu (Max SDK needed to build not included in package)
    -All GCN Newsletters
    -Metrowerks CodeWarrior for Gamcube 1.2.5 (license.dat is invalid, making the proram almost useless(unless some shares his working license :p))
    -SN Systems ProDG 3.5
    -SN Systems ProDG 3.7
    -SN Systems ProDG 3.5 patches
    -SN Systems ProDG GCN SDK Makefile patches
    -Musyx SDK
    -Musyx SDK patches
    -GCN Newsletters

    Download

    Edit: I forgot to list some contents of the package, they are now listed.
    Edit2: I got a problem with the DDH setup, I'm using windows XP service pack 3 please post if you also got a problem with installing. Fixed!
    Edit3: If the DDK patch stops the dvdeditor (gui) from working reinstall and apply the patch excluding fld.dll (in the patch) wich causes the problem.
     
    Last edited: Feb 6, 2011
  2. Annoying_one

    Annoying_one Peppy Member

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    cool thank you
     
  3. Dragoon

    Dragoon Spirited Member

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  4. segaloco

    segaloco Enthusiastic Member

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    Good job posting the X-CulT link <_< Cool to see this pop up here, maybe I should upload the other versions of the SDK and CodeWarrior I have....later....when I feel like it.... :B
     
  5. supermariovb64

    supermariovb64 Spirited Member

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    thank you:D also is it possible to get the dodger demo to work on a retail game cube/wii or you need the GDEV?
     
  6. Dragoon

    Dragoon Spirited Member

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    I sense uncomfortability :p
    But feel free to post other versions :p
     
    Last edited: Jan 17, 2011
  7. Dragoon

    Dragoon Spirited Member

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    If you are able to build it, just make an opening.bnr for the os to read it and test it on a emulator, then it should work if you have gcos or a modchip.

    Edit: nvm about opening.bnr, but please post if you can get hand on those missing files. And to make the gcm file you need to edit the dlf file for the right paths.
     
    Last edited: Jan 17, 2011
  8. emu_kidid

    emu_kidid Enthusiastic Member

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  9. Dragoon

    Dragoon Spirited Member

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  10. emu_kidid

    emu_kidid Enthusiastic Member

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    there's a pre-built binary somewhere in the sdk :)
     
  11. shuffle2

    shuffle2 Rising Member

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    it also has run on dolphin for a while ^_^ (although some stats are meaningless, as some performance-monitoring hardware hasn't been implemented)
     
  12. Dragoon

    Dragoon Spirited Member

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    ok I will see if I can find it, what's the name of the file?

    Edit: it seems to be not there (atleast I can't find it), can you upload it somewhere?
     
    Last edited: Jan 18, 2011
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