Have you ever had a situation where a glitch occurs in game and it doesn't make any sense whatsoever ? I'll always remember my situation. I was about 6-7 years old and I was playing Mafia with my friend on the PC. We were just freeroaming and then there's just a lady with a dogs head that walked past. It was so freaky and weird, yet funny at the same time. I just googled this and it might be a common glitch or an easter egg because a lot of people have experienced it. Share your WTF glitch moments !
i was playing super mario 64 ds and i was on tick tock clock and there is a way to stop time by getting all 8 coins but i never did i just stopped time some how and when the mobs tried to kill me they couldn't then the game crashed
That's not a glitch. When the clock hands are at 12 or something it always does it. I think one of the toads gives you a hint.
When I play Speed Punks, when an opposing driver fires a homing missile, there is a glitch in where the projectile has the appearance of a duplex bullet.
Pretty pointless to even try to list all the glitches from True Crime: New York City, but I've learned that roundhouse kicking people as soon as they try to re-enter their vehicles will always send them floating upwards into the sky. Also, I was playing Turok: Evolution just the other day, and on one of the later missions, I got on the elevator at the very end of the level. It began starting and stopping over and over, until it finally seemed to be working properly. Once it was halfway up the shaft, though, it suddenly went all the way back to the bottom. The worst part was, however, that I was still stuck floating halfway up the shaft with no possible means of movement... so I had to turn off the game.
I still don't get what causes this to this day, even after the amount of mods i've done to it. In Dead Rising 1 if you answer a call from otis while switching weapons and rapidly pressing X at MACH 20 speed you'll be greeted with frank the wacky inflatable tube man, and you can shoot your firearm as fast as sonic probably finishes his breakfast.
On the last part of Mother Ship Zeta in Fallout 3 the bridge just keeps on randomly exploding. Thank god I was playing on PC because I had to put god mode on to get past it.
I didn't encounter any major glitches when I was playing True Crime NY. I do remember that in the PS2 version, if you moved the analog just a tiny bit, you could moonwalk. That was always fun.
You were lucky, then. TC:NYC was full of both game-breaking and humorous glitches. Good ol' Luxoflux got rushed by my favorite publisher Activision for a release closer to the holidays. Here's a short list: http://www.gamefaqs.com/xbox/925118-true-crime-2/faqs/40332/ The person probably got intimidated by how much they had to document and gave up
Luxoflux wanted to make another Vigilante 8, there was easter eggs all over the True Crime games relating to it. Probably why it was so glitchy, they probably hated make them
Hmm, I'd have to play the TC games again to check them out. Any lists out there? Off-topic spiel time: Luxoflux weren't experienced with the scope an open-world game covers, let alone given enough time to properly develop and test. Relatively closed-in vehicular combat was something they were getting better at, then the GTAIII boom happened and Actvision wanted to pump out games that could ride that wave. Activision had no idea the time span it takes to make an open world game due to their newness on the market and rushed everything to capitalize on a trend. Then when the trend/craze has been over-saturated with their yearly releases they boff over the development teams. RedOctane, Neversoft, Luxoflux, Bubcat Creations, Shaba Games; the list goes on. Back on-topic, it wouldn't be a glitch discussion if we didn't mention Sonic Adventure. So, so many: http://www.gamefaqs.com/dreamcast/198694-sonic-adventure/faqs/9257 Super Mario 64 had it's fair share of strange glitches as well: http://strategywiki.org/wiki/Super_Mario_64/Glitches
Ended up just being a cheat: THPS3 Debug camera mode. Me and a friend playing TonySparkP0pSkater3 (Xbox) anyway we loaded another level to play and we where stuck in this free camera mode. had to reset the xbox (this is not listed on many places for xbox, a known code for ps2) As it turned out just to be a cheat, we onnestly believed it was a glitch and 2 days strong we tried alott to get it back (no internet back then) we had glitches, stuck caracters, textures missing, but never seen that "magic" free cam mode... and now... just press start.
Streets of LA isn't as much of a technical mess as NYC, but there are a handful of fairly serious bugs that can interfere with the overall experience. A few examples that come to mind involve car theft perpetrators spawning and instantly exploding on the highway (more funny than problematic), pedestrians dying in-car and resting on their horn... forever (normally their head hits it briefly, and they fall out), criminals spawning inside of scenery, and seams in the world that your car can fall into (and subsequently be catapulted into the sky). Some issues between both games depend on which console you play it on, too. The PS2 version of True Crime: NYC is fairly playable, but actually crashes more frequently than, say, the Gamecube version. On the other hand, though, the framerate is a complete joke on the Gamecube version, usually reaching 15-20 frames at best while driving around the city. Also, entire stretches of road like to visibly shift from side to side on that version, for some crazy-ass reason.