Okay, so I've been playing the Glover 2 prototype a bit recently, and after researching, I really haven't been able to find much info about what it actually contains. Yeah yeah people have posted videos of it and such. I don't think anyone has actually done a full in-depth search through it. I've been looking around and taken some notes. The only interesting thing is some of the text in the file itself. So I took the liberty of extracting text from the rom. Since I couldn't find any good programs for linux to extract text. Here's what I've got. hubchick.obe furby10.obe cauldron.obe fish3.obe drillah.obe jabber03.obe pig.obe mower.obe buffer.obe helmut.obe channel.obe bovva3.obe skidoo.obe crow.obe raver.obe snivel.obe skinglove5.obe HAND BALL CAMERA DEBRIS BULLET BOVVA MOWER CAULDRON SPADE GLOVEL FURBEE HUBCHICKEN CROSSSTITCH BLOWFISH BOSS_SHARK PIRATE GOLDFISH WIZARD SKIDOO GOBBER LOUIS DRILLA AXE JABBER PIG TEETHDOG BUFFER HELMUT CHANNEL DIBBER HAMMERHEAD CROSSBOW FLY SCARECROW CROW SLIME MR_FISTA COWFAIRY HAG HILLBILLY FROG BOUNCER BOMBMKR MIB BOFFIN SNIVEL KLOSET ASTRONOMER YETI SPINROD SPINWHEELS DUSTBUNNY bovva3.obe mower.obe cauldron.obe spade.obe skinglove5.obe furby10.obe hubchick.obe crossstitch.obe fish3.obe bossshark.obe pirate.obe goldfish.obe wizard.obe skidoo.obe gobber.obe louis.obe drillah.obe axe01.obe jabber03.obe pig.obe teethdog.obe buffer.obe helmut.obe channel.obe dibfly02.obe hammer.obe crossbow.obe brundle.obe scarcrow11.obe crow.obe slime.obe fista.obe cowfairy.obe hag003.obe hillbilly.obe frog.obe bouncer.obe bombmaker.obe mib.obe boffin.obe snivel.obe kloset.obe astronomer.obe yeti.obe junkboss.obe wheels.obe dustbunny.obe Okay, short little bit. Pretty much these are some of the enemies. Although many of these are found in-game, I have been unable to find several. The 2 most disappointing ones are Yeti, as there is a section in the events (press L in the menu) "Yeti Killed:". Strange that they would add this if it isn't present. I also haven't found any differences from changed that value to "1". Next is Bovva. Not big of a fan of the first game, but apparently its some bee. Now there are several bees, but im pretty sure they aren't special. This is strange because one of the cheat codes is "Stun Bovva". Once again, I do not understand the need for it while it isn't functional. PENSIONERS AND SHOP- FLASHING AT HIS ANTI-GRAVITY MAC, ROUND LEAMINGTON IN CAN BE SEEN FLOATING CURLY SMILED DAVE, PROGRAMMER DAVID HARRIES AND PEN. WORKING IN THE WIG BARS. HE IS CURRENTLY YOUNG LIFE BEHIND HAS SPENT MOST OF HIS THOUGH ONLY FIFTEEN, CHEEKY COCKNEY NEIL, BEDROOM ARTISTE NEIL PETTITT COLLECTION. LARGE PHLEGM CHARITIES WITH HIS HE RAISES MONEY FOR SHOW. . . FLEMMING'OF THE FAST RICHARD, IS 'BOB RICHARD JONES HALLUCINAGENIC DRUGS. EXPERIMENTED WITH FOOTBALL AND TOOK UP TABLE FROM THE WORLD, SIMON SMALL ISLAND, CUT OFF GROWING UP ON A SIMON 'PURPLE' HAYES APART FROM GERMANS. HIM FROM EVERYONE . . . 'EUROPE', ESTRANGING REGULARLY LISTENING TO JAMES HAS ADMITTED THROUGHOUT 1999, TOOL PROGRAMMER JAMES STEELE . . . . . . . . CITRUS FRUIT . . . . WORK . . . . FOOTBALL . . . . ARTIST NICK ADAMS WITH 15 TO 1. EVEN HE STRUGGLES EXISTENCE, THOUGH EVERY FACT IN IS SAID TO KNOW TOO MUCH'. STEVE 'THE MAN WHO KNOWS PROGRAMMING GURU STEVE BOND CALL 01926 LURVE ! 'SPECIAL FRIENDS' LOOK OUT FOR NEW HE IS ALWAYS ON THE TO HIS MANY LADIES, KNOWN AS 'PAPA BEAR' CREATIVE MANAGER DAVE MANUEL WHO FAIL HIM. TERMINATING THOSE DEAD-LINES, AND OUT IMPOSSIBLE INCARNATE. HANDING MUD, DARREN IS EVIL FLAME-BEARDED, GOD OF TECHIE MANAGER DARREN WOOD ** Right here is a giant section of text, which makes no sense. Probably someone working on the game was pissed off. I figure its probably scrambled, so I may try to make some sense out of it. ERROR - NOT ENOUGH START POINTS FOR PLAYER %d!!! Platform %d cannot follow path - it is an orbiter WARNING!! Platform %d has too many POINTS! raceflag.bmp chpnt2 Light Bkg_Actor Land_Actor Wind Water Wtr_Actor tanim filewf spell_point found ?€ >LÌ�€ AÈ WARNING!! Cannot have an AND without a PUZZLE WARNING!! Cannot have an OR without a PUZZLE WARNING!! Cannot have a NUMTIMES without a PUZZLE WARNING!! Cannot have an ANY without a PUZZLE Condition CamCond WARNING!! Cannot have a CONDITION without a PUZZLE Action CamAction WARNING!! Cannot have an ACTION without a PUZZLE ûTREPPlat_MvSpn WARNING!! No such parent tag %d for platform %d WARNING!! Platform %d has parenttag after first point Plat_Spin Rope_Plat Plat already has spin Sine_Plat Orbit_Plat Plat_Orbit ?€ ?€ ?€ MvSp Buzzer Plat_Tele WARNING!! Platform %d cannot TELEPORT - no such target tag %d Plat_Fan Plat_Magnet Plat_Rest Plat_Crumb Plat_Push Plat_Conf ?à B– C* B– C* WARNING!! Platform %d cannot orbit - more than one point specified WARNING!! Platform %d cannot ORBITPAUSE - ORBITFLIP already specified WARNING!! Platform %d cannot ORBITFLIP - ORBITPAUSE already specified WARNING!! Platform %d cannot SPINPAUSE - SPINFLIP already specified WARNING!! Platform %d cannot SPINFLIP - SPINPAUSE already specified WARNING!! Cannot have LOOKATHAND without PLATFORM WARNING!! Cannot have LOOKATBALL without PLATFORM Blur ?€ ?@bMÒñ©ü?ê=p£× =WARNING!! Cannot have LOOKATPOINT without PLATFORM WARNING!! Cannot have GOFORWARDS without PLATFORM Plat_Dest spike WARNING!! Platform %d has scale after first point This last part seems to be a debug console for the game. If my memory serves correctly, when the game crashed I used the Zelda debug console code and surprisingly the same console came up. I didn't see anything like this though. Well, long list. This is really slimmed down list, and I really got lazy at the end. I'm working on a quick java program that'll extract the strings for me, but it's a pain. Small little thing: Pressing A+B on controller 4 causes a crash. Screen turns black. I believe this is because it is attempting to take a screenshot. Here's the section on why I think so. It's text from the screen that pops up when you press Start on Pad 4. PAD 1 £ ZOOM OUT ¤ ZOOM IN ¦ DRIVE START GARIB UP ¥ GARIB DOWN DPAD MOVE GARIB ª«¬* MOVE CAM © TILT CAM PAD 4 SPEED: %f £ SPEED UP ¤ SPEED DOWN ¥ TOGGLE TEXT ¬ FRAME STEP c:\n64\oddballs\incbins\records\%s.moo @À ?€ ?à ?ð ?€ ?à A* @@ @@ @ BM6„ 6 ( @ ð „ scchot ================== Taking screen shot c:\n64%04d.bmp scsho FILEERROR:could not open file: