Has anyone had good sucess with any 40+ inch LCD tv's that don't have .25+ second delays? Trying to play megaman type games makes me hate LCD's, but CRT's take up so much space. Quality of the picture doesn't matter much for me, just timing(I like the mechanics of games). I actually have friends at work who think I'm nuts, but there perception of time is skewed by modern gaming, and the tricks modern console use to get by this. Usually it is because of a bad analog to digital controller, screen drawing, and/or HDCP processing. Most tv's (like one's I own) the game mode doesn't do much(supposed to bypass HDCP and some tv's it changes the color/brightness/etc...). I've noticed that computer monitors don't suffer this fate. But they don't have native composite inputs. An I am afraid any converters might add to lag. I realize that the HDTV consortium wants you to move away from analog, so they don't advertize analog performance. This makes finding the right TV impossible. Any ideas guys?
If you are using cheap TVs then you will have issues. I don't have any problems on my Toshiba Regza with games modern or retro.
i used two sammys (40 inch and 55 inch), they both lag unfortunately, even in game mode. it makes platforming games so much harder.
Composite means providing the TV with a bad image to start with. Better to avoid its presence when feasible, than try to fix it.
I can't say I've clearly noticed input lag on this sanyo. Still I'm curious if it's what's throwing off my f-zero gx potential.
There's the problem, cheap Chinese brand. I've never even heard of "Sammy" before. You really need to buy a quality TV to avoid lag or at least find a cheaper main brand set.
i meant "Samsung" by saying "Sammy". used as a nickname for samsung. though i admit it is not very clear at first look. i could swear there is no lag at donkey kong country in game mode in samsung, but that was before i played the same game in my sony trinitron crt.
You know, I thought my TV might have been lagging the other day... seemed like it wasn't perfectly in sync with my controller inputs. I guess I had no idea that a modern LCD TV would do that. I do remember, however, a friend's father bought a large HD projection TV (Sony) and it was impossible to play Guitar Hero on, even with the in-game adjustments. I'll have to try and measure what my lag is... I guess I could put my camera in 60fps mode and then dissect the footage...
Almost impossible if your a old school gamer. Like I said the graphics don't matter, it's the timing. I grew up with a black and white vhf/uhf tv that connected my Nintendo, through an adapter that screwed with a flathead screw, in the back of the TV. The TV also needed the v-sync manually adjusted sometimes because the screen tended to roll(this is due to video games sync being slightly off; when compared to antenna TV). The ugliness is the nostalgia for me. Another note: Also it is very hard to relay this to someone. Time is percieved. But this can be proven... The best way is to boot up megaman2 or rockman2,go to bubble mans stage, and make it from 1 side of the falling floor jumps to the other, without any of the floors falling. I can do this every time with the CRT tv I have no issues. But with the LCD I have to "predict". Another thing is super mario brothers wiiU; On my LCD I have a hard time making it through any level and have to act like i'm on ice due to the lag. But on the little tablet I am always spot on.
Perhaps, but that's not nostalgia you're seeing in this particular situation. It's video artifacts. Composite on CRT isn't the same thing as LCD and shouldn't be treated as such. Timing hmm... I don't think I can give much advice about that. Too hard to quantify. With my limited understanding it seems like one of those things the user has to mainly just go by feel.
There are websites that do various tests on TVs, and sometimes they test the input lag. They usually give a result in milliseconds. I haven't been looking for a new TV lately, so I don't know exactly where to find such information, but google is your friend. My TV, which is an LG 32LH30 (32" LCD) model, has pretty minimal lag. I don't know the exact number, but it's so small that I never notice it in normal use.
The latency is usually tested for digital inputs. It is very rare to find someone to find analog input latency, and even then.... not much luck. I thought I'd give the only gamer forum that I subscribe to a chance to solve my problem. Even if I was to spend 100's of dollars mod my systems to output component; I would still be stuck with the huge CRT or laggy LCD. I relize I'm looking for a needle in a haystack(or just a unicorn), just wondering if anyone has solved the issue.
I would think that the latency would be the same for digital and analog inputs. If, for some reason, they were not the same, you could buy a scaler with low latency.
digital latency will always be less than analog. so you can use a high quality upscaler and upscale the image to the native resolution of your lcd (1080p most of the time) and use hdmi to connect the upscaler to your lcd to minimize lag. there are some gaming monitors, mostly small and advertised for tv gaming. they claim lag is about 1 ms. though you can't be sure without trying. also the genre of the games you play differ a lot for your perception.
anyone have a good recommendation for an external composite or svideo upscaler; with low analog lag? One with audio out would be spack-tack-ular. Want to replace my CRT to add more room for consoles(out of the closet and on display), but I really want to play time intensive games like megaman, lifeforce/salamander, and clu clu land etc..
Check out this site: http://retrogaming.hazard-city.de/ Scalers can be expensive though. I know you are less concerned about quality than performance, however, I would still recommend RGB-modding any consoles you have as the popular gaming scalers (most popular, the XRGB series) also have RGB inputs and the mods are cheap and relatively easy to do for any of the common consoles besides the NES.