Goplanes

Discussion in 'Sega Discussion' started by djcouchycouch, Oct 30, 2012.

  1. djcouchycouch

    djcouchycouch Member

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    Goplanes, A Sega Genesis Homebrew Game Project

    Hi,

    I thought maybe this might interest some. Shameless plugging ahead.

    I've been working on a game for Sega Genesis since February called Goplanes. It's a 2d side scrolling flying game. It's a kind of remake/port from the original version I did on PC back in 1996.

    You can find information about the original PC version here: http://www.xbattlestation.com/2DFS/game.aspx?id=goplanes

    You can find the progress thread on SpritesMind here: http://gendev.spritesmind.net/forum/viewtopic.php?t=1090

    You can find the Goplanes development youtube channel here. http://www.youtube.com/user/djcouchycouch

    All the videos are of the game running off real hardware.

    This is a long term one man project. It won't see a release (in some form or another) until maybe late 2013. Most likely later. This is basically due to the limited time but not a day goes by that I don't work on it in some fashion.

    Thanks!
    DJCC
     
    Last edited: Oct 31, 2012
  2. wheelaa

    wheelaa FM Towns / MD Addict Site Supporter 2010-2015

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    Awesome, keep it up. When I have more time I'll have a proper read / view of everything, and will likely have some questions!
     
  3. dj898

    dj898 Site Supporter 2015

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    No need for the apologies mate! Anyone working on these old game consoles should be congratulated me think! ^ ^
     
  4. Shane McRetro

    Shane McRetro Blast Processed Since 199X

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    Looks good! Slow and steady does win the race after all!
    Keep up the great work and I'm sure we will all be playing some kick ass retro games in 2013-2014! :biggrin-new:
     
  5. djcouchycouch

    djcouchycouch Member

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    Goplanes Dev Video 021


    http://www.youtube.com/watch?v=KHQHfUsVWV4


    Goplanes Dev Video 021 Blooper


    http://youtu.be/xXaxhNk5Y_Q


    From the description:


    First attempt at integrating the player's home airship. Added it to the background plane, which screwed up the colors of the normal background tiles, but oh well. It's just a test.


    Some of the tiles are screwed up because I probably didn't use PyxelEdit correctly. It can remove duplicate tiles, including ones that are rotated but that doesn't work on Genesis hardware, which only does horizontal and vertical flipping of tiles.


    Next steps are to reduce the number of unique tiles (there are many 1 or 2 pixel tiles), export them better, create sprites out of the moveable/animated parts (which will also reduce the number of duplicate tiles), and see if I can combine palettes.
     
  6. synrgy87

    synrgy87 Well Known Member

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    this should be ported to the commodore 64 :D
     
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