GTA 3 for the NES!

Discussion in 'Rare and Obscure Gaming' started by bigsexyolli, Oct 30, 2004.

  1. bigsexyolli

    bigsexyolli Gutsy Member

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    Yes you read correctly.

    After finishing reading the new playboy issue :-D , I found this:

    http://www.grandtheftendo.com/


    enjoy :smt023
     
  2. Calpis

    Calpis Champion of the Forum

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    Thats so funny because I was on Brian's site before I checked back here.
     
  3. AntiPasta

    AntiPasta Guest

    Wow, respect :prayer:
    His perseverance is admirable!
     
  4. cahaz

    cahaz Guardian of the Forum

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    Really nice! NES forever! :-D

    i respect this guy alot!
     
  5. Yakumo

    Yakumo Pillar of the Community *****

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    NIce going :smt023 I wonder if there's going to be a PD Rom released or was there already one onthat site but I just didn't notice it :smt030

    Yakumo
     
  6. madhatter256

    madhatter256 Illustrious Member

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    There will be but I wonder if that guy who converts unreleased NES games and puts them into cartridge format and sells them, thinking its legit will sell the game to marketing it as another unreleased game :smt043
     
  7. einbebop44

    einbebop44 Guest

    I was reading about this earlier. Looks pretty nice, surprisingly enough. Big props. I'd never have the patience to take on a project like that. :prayer:
     
  8. underexposed+

    underexposed+ Rising Member

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    I think I know the guy youre talking about madhatter256. He had the gull to hijack a thread of mine on another board where I was looking for a copy of SNES Earthbound and he offers me one of his NES "reproductions". :angry

    I can't believe I was so blear-eyed about those reproductions and actually thought they may be legal at the time; that until I found out about this great site of course. ;-)

    EDIT: Removed the link at the request of a board member that posts over there.

     
  9. Nintendomad

    Nintendomad <h3><I><B>REST IN PEACE<BR>IN MEMORY OF<BR>A TRUE<

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    Yes we are quite quick to dismiss these repro's as not legal and therefore wrong but nearly al of us owns a clone system(massively illegal) or a multicart.

    Who care if these repro's are illegal, it's not like they are harming anyone now.
     
  10. underexposed+

    underexposed+ Rising Member

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    Perhaps you right.

    It just pissed me off that the guy hijacked my looking to purchase thread over there with something that I never asked for and could have got me in legal troubles.
     
  11. Segafreak_NL

    Segafreak_NL v2.0 New and improved. Site supporter 2012-15

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    Holy crap thats impressive!

    I'd love to see a Master system version also :-D
     
  12. Never owned or played one, but wasn't the SMS a bit more powerful than the NES?
     
  13. Calpis

    Calpis Champion of the Forum

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    People will fight me on this but, NES is FAR more powerful and versatile than SMS. Yes the SMS clocks in faster but with half the speed NES can still do probably as much work. With memory management chips, NES can pull off effects greater than anything a SMS can do, also the NES has the ability to infinitely expand in all areas with extra help. NES also has an upbeat color pallete ;)

    Brian is going to release a PD ROM, he clearly states that he is not going to sell it.
     
  14. Segafreak_NL

    Segafreak_NL v2.0 New and improved. Site supporter 2012-15

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    I don't think so. The SMS has a far greater colour palette , has a better sound chip, can handle better scrolling and has more RAM. I doubt Phantasy star's 3d sections could be done on the NES also.
     
  15. Calpis

    Calpis Champion of the Forum

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    I would have to disagree that SMS has better sound, instead of two square wave channels, it has 3, but it hasn't a delta modulation channel enabling 1-bit PCM sample or even a triangle wave channel. Even with the YM-2413 (FM unit) the SMS can't compete because it's possible to give the NES any audio expansion due to audio being outputted/inputted from the cartridge port. Konami's Akumajou Densetsu is an excellent example of this.

    About RAM, NES games can have upwards of 32 extra K of WRAM (4 times the SMS...) in cartridge.

    The SMS can do 16x16 tiles which the NES can't without a MMC5 but the NES can pull off more than 64 (can't do 256 though...) sprites. SMS has a "greater" palette but its still dark and dreary. The NES has a larger resolution even though neither system displays quite a few lines. SMS still can't display more colors, only 16 at a time (bg/spr), the same as the NES. There are hardware tricks with the NES that will allow you to get around that though.

    I don't know how SMS scrolling could possibly be better either. Traditionally, NES games can only scroll vertically or horizontally which is crippling but this of course isn't the case with moreso modern games that can alternate nametable mirroring on the fly. With better MMCs you can have no nametable mirroring at all, allowing games to always scroll in all 4 directions. I don't know whats so great about SMS's.

    I haven't played Phantasy Star so I don't know what 3D sections you're talking about. Do you mean first person dungeon scrolling?

    There are two (famicom) games which demonstrate pretty well the capabilities of the NES: Just Breed & Metal Slader Glory.

    These are nothing though compared to the amazing effects NES sceners have done in recent times. The bottom line is that yes, the stock SMS is more powerful, but very much not so when NES expansion modules are taken into account. Hell, one could design a DSP MMC which could preform complex geometry. You could very well see Star Fox on a NES...

    Don't get me wrong though, I really like SMS/Game Gear, I just think that NES (specifically Famicom) is so much more versatile.
     
  16. Argonaut were originally developing the SuperFX chip for the NES (without Nintendo), before Nintendo bacame involved and it was moved over to SFami dev and released for Starfox.

    From the tech demo screen shots I remember seeing, a NES with this first gen 'S-FX' was pumping polys round quite well.

    So the GameDoctor is right, a NES/Famicom can do 3d, with the appropriate help. NES kicks ass.
     
  17. Segafreak_NL

    Segafreak_NL v2.0 New and improved. Site supporter 2012-15

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    Fair enough, but that ain't 'out of the box' power.
     
  18. Calpis

    Calpis Champion of the Forum

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    True its not out of the box power, but you know, SMS uses memory management chips as well. NES and SMS both can only access 32k of program ROM at a time. NES has the advantage though because NES uses program and character ROM, so even the launch titles are 40k, they have 8 extra kilobytes not taken up in program ROM. The reason why SMS never advanced in this area was because Sega was so strict about 3rd party support. Nintendo had competition to release better games then it's own licensees.

    If you compared a NES game to a SMS game before 1987, there is little chance the game would look better than a SMS game. From 1988 (Super Mario 3) onwards, and with the creation of MMC5, I don't think SMS has a chance. Even so, I think NES games have a playability factor that most SMS games don't. What NES doesn't have physically, it makes up for in unmatched support, design and style :)
     
  19. Segafreak_NL

    Segafreak_NL v2.0 New and improved. Site supporter 2012-15

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    Btw don't forgot that NES development is far more popular then SMS development. I don't think people dived deeply enough into the SMS to see it's full potential, and wouldn't doubt that several routines for better performance would be found.
     
  20. Calpis

    Calpis Champion of the Forum

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    I'm sure SMS could be improved but because of the Famicom's (and to a lesser extent the NES) genius bus, a game can monitor and improve almost all aspects of the system. As far as I know, the SMS is limited to simple ROM bankswitching and the FM unit.
     
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