Finally. after numerous months, I was able to get things in the Xbox version to work properly. This is a mod for GTA SA on the original Xbox that tries to bring it up to date with the Mobile version that was released for the 10th anniversary. It incorporates numerous texture changes aswell as some personal coding changes to add a little flavor to the game Screenshots: Spoiler Current Progress Spoiler To Do List Spoiler Downloads Alpha test (5/19/2016) - 296MB (FTP to your GTA SA install and replace the files with the ones included in the folder) [Known Glitch] Wanted star shows up as a Bracket due to the positioning of the Mobile Text's Texture. it will be fixed at a later date
Man I can't believe its been 10 years since San Andreas. Glad to see it's still kicking along after all this time though, still my favorite GTA game.
San Andreas is a timeless classic here is an ingame graffiti test (thanks to LS-RP for the graffiti textures) Seville Blvd Families Spoiler Varrio Los Aztecaz Spoiler Grove St Families Spoiler also HD CJ head and updated cracked window texture
In how far are we able too change the maps on the xbox versions? As we have 3 different types of gta which alll have the sort of same engine, would it be possible too use a lot from 1 version, and import/place it in the other one?