Help making Star Ocean repro

Discussion in 'Nintendo Game Development' started by Joshie, Oct 8, 2009.

  1. Joshie

    Joshie Newly Registered

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    I am attempting to make a Star Ocean repro without the s-dd1 chip (IE, uncompress the rom beforehand), however, I do not have an original star ocean cart to open and look at the address bus. Can anyone here tell me how the addressing on this cart works (eg, what address refers to the sram, what addresses hit each mask rom/s-dd1)

    Thank you :)

    (First post, may this hopefully be the start of many in my new hobby!)
     
    Last edited: Oct 8, 2009
sonicdude10
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