As we were discussing it, I finally got off my lazy ass and got some snaps from my hudson carnival vhs tapes.. pretty old ass tapes too. Well here are the pics, enjoy. Yeah, that's a giant proto plasma from 1993, was something like $80,000 or along those lines back then. Notice in the pictures: The pc engine pads and custom taps. ALL OF THE CHARACTERS in the game are ONLY bombermen. The giant trophy for winning the contest. I have a much later video that shows their headquarters and hi-ten can be seen in storage. This dates from PC-FX in 1995? It's probably still sitting in that same room. hudson headquarters is strange and has it's own mini train. -ASSEMbler
Wow nice pics, the multi - tap is mad cool. Strange about having only Bombermen characters..........when EDGE magazine visited NEC around the time to discuss PC-FX, the played Bombermnan Hi-Ten (it has screens) and it included characters such as Bonk & the Tengai Makyo(sp?) dude.....were they seperate titles??
Sorry for the idiot question, but I'm assuming this was never released? What was the designated console?
It's a demo only game, obviously wound up modified in normal ntsc for saturn. I'm not aware of pcfx doing multiple controllers. It very well could be "ironman" though.
I don't see any custom multiptaps, all I see is a group of five bomberman figures zap-strapped to the cords of the controllers to indicate what colour they are; notice how there are five cords coming in and five going out. If it was a multitap there'd be five on one side and one on the other. In fact, in the second image you can see (on the far right) a white multitap with a bunch of controllers plugged into it. That said, definitely neat pics.
That Hi-Ten display 's one of the coolest things I've seen in a while! Thanks, Assembler! You totally beat me to it, NFG. The whole purpose of a tap is to elminate cords. The extra chars made it to the Saturn Bomberman. dig the Coregrafix II, with (HD?)adaptor: -ud
Wow, that's some pretty sick shit if it's running on a Coregrafx. HD adapter or not, adapting such a system to higher resolutions must've been a sure pain rayer:
It could just be something else stuffed into a CoreGrafx case...because they would have to change a whole lot to get a CoreGrafx to display that resolution.
Didn't Sonic 2 on the Mega Drive use some sort of Hi-Def' trick for it's two player mode? I remember it looking like shit through a standard RF lead. Yakumo
Theres no way a PCE can pull that off. Enhanced SuperGrafx maybe but a HuC6280, naunh. Look at the title screen and the "winner" pic/movie, they appear to be JPEG/some compressed FMV/stills, you can tell by the obvious blur and softness of the picture. I'm pretty sure the "winner" screen at least is a FMV.
This has been discussed before, the game runs on an NEC PC (probably a PC98 or PC88 variant) and uses the two PC Engines for nothing more than controller inputs. The entire game and video are generated inside the computer. The TV is, in this case, not much more than a widescreen flat monitor connected to a computer. For some more details, please see Next Generation magazine, issue #3, page 79.
It would surely have to be a heavily upgraded PC-88 if it were one, 64k WRAM couldn't be enough (but it does support a 640x200 graphic mode, with 8 colors...) a stock PC-98 isn't much better either (16 colors IIRC / 640x400) it must have been a aftermarket "PC-98" with support for Win98... or some frankenstein's monster of a PC-98.
Sorry to revive such an old thread, but I came across this snippet of info (from Hudson): Hmm...seems strange? that module was the same size as the coregrafx, doubt they would have been able to cram the pc-fx hardware in the two units at such an early stage (even if it was designed just to run that game). I guess NFG doesn't visit anymore, but does anyone have a source on his pc-98 info? Source for mine: http://www.hudsonentertainment.com/user/feature.php?f=Hudson_Caravan__Part_2&feature_id=%9B%A5%A7%A5%9B%A2 I might just be late to the party either and its all already been solved :lol:
I'd like to see those pictures that once were visible in the first post. Could you reupload them @ assembler?
http://www.youtube.com/watch?v=ijWXi-vUzrM Random heresay http://bonkzonk.com/game.ktn?Game=htbm One old thread: http://www.assemblergames.com/forums/showthread.php?p=182549#post182549 (Apparently 2004 Yakumo and 2006 Yakumo think alike )