I released dev tools for development with mega-ed. basically it is GCC compiler, and lib for access to cart hardware via OS. lib allow acces to: USB (virtual usb-serial interface) SD card (SPI interface) SDRAM controll. homebrew application may use 15mbyte of ram FAT system 8bit stereo dac also i've done small samples to show how is it work all this stuff available here OSv2 or more new should be used bit later i have plan to share access to fpga firmware reconfiguration and make some templates and samples for work with fpga
Hi, i don't see any reference on how to use the audio dac? Maybe i am overlooking it, but would it be possible to layout all the HW register functions?
Just answered in another thread http://www.assemblergames.com/forum...ega-EverdDrive&p=613464&viewfull=1#post613464
Homebrew development via USB is very nice. But I find it very annoying to push the reset button every time. Is there some way I can reset the Mega Drive via my game code? When I use the "standard" assembler code to reset, it resets my game, but I want it to return to the OS, so I can reload via USB.