Homemade Dreamcast Debug Unit

Discussion in 'Modding and Hacking - Consoles and Electronics' started by fusion, Sep 5, 2008.

  1. fusion

    fusion Peppy Member

    Joined:
    Nov 14, 2007
    Messages:
    347
    Likes Received:
    18
    I wanted a way to read my GD-Rs without all the hassle of opening my dreamcast up and doing all that fun stuff every time I wanted to play a GD-R. Here I will show you how to make your very own "Homemade Dreamcast Debug Unit". Now this isn't going to be anything like a "real" debug unit, but you will get the idea. This is the swap trick integrated with some switches and handy work.

    This mod disconnects the battery from the dreamcast and resets it. Also, it will disconnect power from the drive motor for safe removal of the disc.

    You can see how the unit will operate after this mod is complete.

    Link to video
    http://www.youtube.com/watch?v=C4912spFL9g

    Remove the controller board from the dreamcast
    [​IMG]

    Unsolder on of the leg joints that holds the battery in place.
    [​IMG]

    Now, solder a piece of wire to the leg and the board
    [​IMG]

    Using a paperclip, cut it where it will fit on the drive henge where it is pulled down.

    [​IMG]

    Trace the wires from the drive motor and cut the wires, and solder the wire to wire connected to the switch.
    [​IMG]

    Drill two holes on your lid so we can mount the switches.
    [​IMG]

    Your done, it should look something like this,

    [​IMG]

    To use this mod, disconnect the power of the dreamcast, and press the switch that disconnect the battery power. Insert a retail game that is the same region of your dreamcast. Boot up your dreamcast when you get to the clock settings press the drive motor switch for a few seconds. The disc should be slowing down. At that point it should be safe to stop the disc. Insert your GD-R and press the select button the the screen. Your GD-R should now boot as normal.
     
    Last edited: Sep 5, 2008
  2. Dreamcast

    Dreamcast Intrepid Member

    Joined:
    Jul 17, 2007
    Messages:
    619
    Likes Received:
    35
    You can probably skip over the step where you disconnect the power cable. The Dreamcast uses a hard switch to either supply all power, or supply no power unlike a switching power supply found in PCs which constantly supply voltage even when plugged in (so the unit can be powered on through the motherboard with "Wake On LAN," etc.).
     
    Last edited: Sep 5, 2008
  3. fusion

    fusion Peppy Member

    Joined:
    Nov 14, 2007
    Messages:
    347
    Likes Received:
    18
    That works. So no need to remove the power cable from the dreamcast.
     
    Last edited: Sep 5, 2008
  4. Yakumo

    Yakumo Pillar of the Community *****

    Joined:
    Mar 14, 2004
    Messages:
    20,515
    Likes Received:
    1,050
    Wow, that's a great idea. I now wonder why I never thought of it. Good work, fusion.!

    Yakumo
     
  5. ASSEMbler

    ASSEMbler Administrator Staff Member

    Joined:
    Mar 13, 2004
    Messages:
    19,394
    Likes Received:
    995
    We get the best people here I tell you.
     
  6. oldengineer

    oldengineer Familiar Face

    Joined:
    Jun 23, 2006
    Messages:
    1,083
    Likes Received:
    71
    It's always great to see simple solutions in action, nice work.
     
  7. TmEE

    TmEE Peppy Member

    Joined:
    Aug 13, 2008
    Messages:
    362
    Likes Received:
    1
    A friend of mine did similiar thing to his Saturn.
     
  8. Quzar

    Quzar Spirited Member

    Joined:
    Dec 10, 2006
    Messages:
    167
    Likes Received:
    1
    Cool mod, but I was expecting debug abilities, maybe there's a more appropriate name. Also, I'd reccomend instead of tripping the 'lid closed' switch, add a third on/off switch to control it. That way, if you so wished you could still play multi-disc games etc.
     
  9. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

    Joined:
    May 15, 2005
    Messages:
    5,408
    Likes Received:
    6
    Very cool, and nice pictures!
     
  10. fusion

    fusion Peppy Member

    Joined:
    Nov 14, 2007
    Messages:
    347
    Likes Received:
    18
    Thanks everyone, I am glad to see everyone enjoy it!
     
  11. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    I know what I'll be doing with my spare DC. Thanks!

    Quick question though, those buttons look like regular old rat shack momentary push buttons, are they the kind that are always on with pressing it to turn off or vice versa?

    I'm assuming always on otherwise the dc probably wouldn't function. Got plenty of those somewhere....
     
    Last edited: Sep 14, 2008
  12. fusion

    fusion Peppy Member

    Joined:
    Nov 14, 2007
    Messages:
    347
    Likes Received:
    18
    Glad you like it. And yes, they are push buttons and always on.
     
  13. RedDragunee

    RedDragunee Site Supporter 2015

    Joined:
    Jul 21, 2008
    Messages:
    147
    Likes Received:
    2
    Is it possible to play GD-R's just by having a modchip installed, or would you still have to make this sort of "swap-trick" alike thing?
     
  14. l_oliveira

    l_oliveira Officer at Arms

    Joined:
    Nov 24, 2007
    Messages:
    3,879
    Likes Received:
    245
    You have no choice besides doing this. This is required, because during the drive initialization/media detection the retail drive reads the barcode (from the original disc) before reading the game boot loader.
    And after you press the ok button at the date/time screen it then opens the high density section of the disc (which you have already replaced with the GD-R you want to play).
     
  15. RedDragunee

    RedDragunee Site Supporter 2015

    Joined:
    Jul 21, 2008
    Messages:
    147
    Likes Received:
    2
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page