Can anyone explain how to add a breakpoint into a game and how to dump the data used up to that breakpoint, I have read the documentation but it mentions needing a PDB file (program database file) that contains debugging symbols, which I don't have, nor do I have the source for the game. Maybe I'm out of luck? Also, I am using the 7645.1 version of the SDK. Thanks
Look for recoveries that includes symbols, I think its better its one around the recovery you are using.